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Transistor Development Going into 2014 on Track, Writer Greg Kasavin Reports

Posted on December 24, 2013 AT 11:04am

Development on Transistor, Supergiant Games’ follow-up to their 2011 debut Bastion, is currently in a fully playable alpha state, according to a post from writer Greg Kasavin.

“Right now Transistor is in an alpha state where just about all of the content, systems, and features we have in mind are implemented in some fashion, and the game is playable from beginning to end,” Kasavin wrote in a post on the studio’s official blog. “It’s where we wanted to be as we head into 2014.

“In the coming weeks, we plan to keep testing, tuning, and iterating on every aspect of the game until we think it’s ready to put out there for you to play.”

Supergiant Games revealed their second project in March, but at the time did not announce what platforms it would be coming to. During E3 2013, it was revealed that Transistor was being developed for PS4 and Windows PC. For more on the cyberpunk-inspired turn-based action-strategy title, check out Ray’s hands-on preview from PAX East and his interview with writer/designer Greg Kasavin from June.

Source: Supergiant Games

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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