Travis Strikes Again: No More Heroes has added a New Game Plus option with its most recent update, but I’m not sure why it needed one.
Developer Grasshopper Manufacture recently tweeted about update 1.0.1, stating that the New Game Plus option will let you carry over all your skills and character levels to a new game. The update also added new bonus T-shirts for players who managed to beat the game in Spicy Mode, and it also fixed several outstanding bugs.
Obviously, New Game Plus is always welcome in games that actually need it, but it seems like a strange addition in Travis Strikes Again. After beating the game, you can jump back into any of the game’s Death Ball levels anytime you want with all the skills and levels you acquired throughout the game. Additionally, after beating the game, you’ll find a new challenge involving Travis’ cat Jeanne, who you’ll have to find in each level using clues she faxes to you (don’t ask).
I booted up a New Game Plus and was immediately dropped into Travis Strikes Again‘s first Death Ball, Electric Thunder Tiger II. All of my skills and levels were still there, but I didn’t really see how playing through the New Game Plus would be any different than just booting up the Death Ball from my base game. The enemies seemed to take a little more damage than before, but my version of Travis was strong enough at this point that it didn’t change how many hits it took to kill them. Besides, you can already adjust the difficulty level anytime you want in a new game, so that’s not even a benefit. Also, I’m pretty sure I wiped all my progress in the Jeanne challenges and will have to complete them again in New Game Plus, since Travis Strikes Again only has one save slot per Switch profile.
I specifically didn’t mention a lack of New Game Plus in my review because I didn’t think the game needed it, but there you go. It’s appropriately baffling for a game like Travis Strikes Again: No More Heroes, which is available now on Nintendo Switch.