Call of Duty: Black Ops 2‘s Revolution DLC will include a brand new weapon–for the first time in Call of Duty history–known as the Peacekeeper. Treyarch has now decided to shed a little light on this latest addition.
The developer has assured players that this new SMG/Assault Rifle hybrid will not be an overpowered killing machine. “Based on Anthony’s direction of creating a hybrid assault rifle and SMG, we designed the Peacekeeper to have a compact rifle look. We also wanted to give a base white finish to provide a stark contrast from all the other weapons in Black Ops II, but also in Call of Duty history,” lead artist Murad Ainuddin said.
“We chose a lot of synthetic polymers and lightweight materials to make up the surface look to represent that near-future “hotness.” We want players to feel like this is a familiar weapon, but one they’ve never seen before.”
Combat designer Anthony Flame added that despite its small and compact look this is not a close quarters spam weapon. “The Peacekeeper is a Submachine Gun-Assault Rifle Hybrid. It has the lightweight design of an SMG, but with better range and accuracy at the cost of close quarters firepower. It’s a great weapon for objective modes like Hardpoint, where you need to quickly get into position and cover objectives from a safe distance.”
“For the Peacekeeper, we wanted to give players a high mobility weapon that wasn’t just meant for close quarters, which will open up more medium and long range firefights. Internally, the team has been having a blast with the Peacekeeper on the new maps.”
“The Peacekeeper does not affect diamond progression for the 6 core submachine guns – they will function exactly as before. If you earn Diamond Camo on the core 6 SMG’s, when you earn gold for the Peacekeeper you will then get Diamond for it as well,” Flame concluded.