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Infinity Ward’s Strategist Robert Bowling has today said that Teryarch is doing things with Call of Duty that they “would never do”.

However he thinks the differences between the two developers is fantastic for the franchise, speaking with Gamerzines yesterday he said;

“We’re in a fantastic place right now as a franchise,”

“What Treyarch has done – and what I actually think is fantastic where we are now – is they’ve really taken Call of Duty in a different direction. No longer are you getting the same game every year, but you’re getting a different style of the same core Call of Duty design.”

“Every developer has their own personality and their own direction, and more so than ever we’re seeing people who really enjoy this style and the other. And it’s not a black and white good and bad; they’re very different experiences but in the same core gameplay.”

“Rather than trying to cannibalise each other, they do things that we would never do but have turned out fantastic – like their zombie modes – and added new features to multiplayer that we would never add, just because they’re a different style.”

Source: Gamerzines

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Treyarch Has Done Things In Call Of Duty That Infinity Ward ‘Would Never Do’

By EGM Staff | 07/19/2011 10:48 PM PT

News

Infinity Ward’s Strategist Robert Bowling has today said that Teryarch is doing things with Call of Duty that they “would never do”.

However he thinks the differences between the two developers is fantastic for the franchise, speaking with Gamerzines yesterday he said;

“We’re in a fantastic place right now as a franchise,”

“What Treyarch has done – and what I actually think is fantastic where we are now – is they’ve really taken Call of Duty in a different direction. No longer are you getting the same game every year, but you’re getting a different style of the same core Call of Duty design.”

“Every developer has their own personality and their own direction, and more so than ever we’re seeing people who really enjoy this style and the other. And it’s not a black and white good and bad; they’re very different experiences but in the same core gameplay.”

“Rather than trying to cannibalise each other, they do things that we would never do but have turned out fantastic – like their zombie modes – and added new features to multiplayer that we would never add, just because they’re a different style.”

Source: Gamerzines

0   POINTS
0   POINTS