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Two Point Studios has decided to remove the Denuvo anti-tamper technology from the recently released Two Point Hospital.

“We’re 6 days into Two Point Hospital being out in the world and we find ourselves constantly blown away by your love and support for what we’re doing. So THANK YOU so much, from all of us here at the Studio,” the developer wrote. “Not ones to rest on our laurels, we’ve been hard at work improving the game and we’re ready to release a hotfix for a few issues that have cropped up in the last couple of days.”

As well as removing Denuvo, the update fixes a couple of crashes, fixes issues with save games, and makes some adjustments to the AI. Read the patch notes below:

Crashes

  • Fixed crash on boot, caused by machines reporting that they don’t support 720p
  • Fixed crash on boot caused by invalid timezone
  • Added logging to help track down further crashes

Saves

  • Fixed majority of load fails (These were mostly caused by guest trainer or room building. The issue was most commonly seen in Mitten University)
  • Fixed various cases of bad data getting in to save files
  • Fall backs for characters that were saved in a bad state so that they can pick up what they were doing

AI

  • Fixed some issues to do with characters getting the nav fail icon over their head for seemingly no reason
  • Fixed characters sometimes switching between behaviors too often
  • Fixed doctors behaving weirdly when being interrupted in operating theater
  • Fixed characters sometimes teleporting out of rooms
  • Fixed VIPs that slide around after loading a save
  • Fixed Recurvery machine upgrade causing invalid interaction points, which could cause the room to become broken

Other

  • Fixed item placement breaking when you have a clock over a fire extinguisher
  • Fixed a occasional problem caused by items being moved to a blueprint
  • Fixed localisation error in Settings screen (for German, Chinese and Polish)
  • Replaced Denuvo anti-tamper with Steam DRM

Two Point Hospital is available now on PC.

Read More

About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Two Point Hospital update removes Denuvo

Two Point Studios has removed the Denuvo anti-tamper technology from Two Point Hospital.

By Matthew Bennett | 09/5/2018 07:13 AM PT

News

Two Point Studios has decided to remove the Denuvo anti-tamper technology from the recently released Two Point Hospital.

“We’re 6 days into Two Point Hospital being out in the world and we find ourselves constantly blown away by your love and support for what we’re doing. So THANK YOU so much, from all of us here at the Studio,” the developer wrote. “Not ones to rest on our laurels, we’ve been hard at work improving the game and we’re ready to release a hotfix for a few issues that have cropped up in the last couple of days.”

As well as removing Denuvo, the update fixes a couple of crashes, fixes issues with save games, and makes some adjustments to the AI. Read the patch notes below:

Crashes

  • Fixed crash on boot, caused by machines reporting that they don’t support 720p
  • Fixed crash on boot caused by invalid timezone
  • Added logging to help track down further crashes

Saves

  • Fixed majority of load fails (These were mostly caused by guest trainer or room building. The issue was most commonly seen in Mitten University)
  • Fixed various cases of bad data getting in to save files
  • Fall backs for characters that were saved in a bad state so that they can pick up what they were doing

AI

  • Fixed some issues to do with characters getting the nav fail icon over their head for seemingly no reason
  • Fixed characters sometimes switching between behaviors too often
  • Fixed doctors behaving weirdly when being interrupted in operating theater
  • Fixed characters sometimes teleporting out of rooms
  • Fixed VIPs that slide around after loading a save
  • Fixed Recurvery machine upgrade causing invalid interaction points, which could cause the room to become broken

Other

  • Fixed item placement breaking when you have a clock over a fire extinguisher
  • Fixed a occasional problem caused by items being moved to a blueprint
  • Fixed localisation error in Settings screen (for German, Chinese and Polish)
  • Replaced Denuvo anti-tamper with Steam DRM

Two Point Hospital is available now on PC.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89