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Two of Torchlight developer Runic Games’ co-founders have split from the company to form their own independent studio, the pair announced on the studio’s official forum.

“I should say from the outset that this is an amicable departure, that I consider the amazing team at Runic my friends and family, and that it is a privilege that they’ve let me get away with running the place for this long,” Travis Baldree wrote, speaking on behalf of himself and Erich Schaefer. “I love them all, and the biggest downside to all of this is that I wont’ get to see them every day. They are the reason that Runic has succeeded, and are the best group of people you could hope to meet or work with.”

Runic Games was formed in 2008 by Baldree, Erich Schaefer, Max Schaefer, and Peter Hu with the intention of keeping together the team behind Mythos. Their first project, Torchlight, launched in 2009 to critical and popular acclaim. They released a follow-up, Torchlight II, in 2012 that added co-op.

Baldree and Schaefer’s new studio is called Double Damage Games. Though there’s no details—let alone a fully formed website—on whatever the duo might be working on, Baldree did praise Runic’s current development project and mentioned how he knows “it will be spectacular.”

“I’m personally excited—oh, hell, I’m SUPER-STOKED—to be getting back to smaller-scale development, where I can wear many, many hats performing may, many different kinds of tasks,” Baldree added. “Working within the boundaries of limited means and resources is the best fun I’ve ever had, and that sort of work satisfies me in a fundamental way—I can’t wait to be working that way again.”

Two of Torchlight developer Runic Games’ co-founders take off to form indie studio

By | 03/28/2014 01:51 PM PT

News

Two of Torchlight developer Runic Games’ co-founders have split from the company to form their own independent studio, the pair announced on the studio’s official forum.

“I should say from the outset that this is an amicable departure, that I consider the amazing team at Runic my friends and family, and that it is a privilege that they’ve let me get away with running the place for this long,” Travis Baldree wrote, speaking on behalf of himself and Erich Schaefer. “I love them all, and the biggest downside to all of this is that I wont’ get to see them every day. They are the reason that Runic has succeeded, and are the best group of people you could hope to meet or work with.”

Runic Games was formed in 2008 by Baldree, Erich Schaefer, Max Schaefer, and Peter Hu with the intention of keeping together the team behind Mythos. Their first project, Torchlight, launched in 2009 to critical and popular acclaim. They released a follow-up, Torchlight II, in 2012 that added co-op.

Baldree and Schaefer’s new studio is called Double Damage Games. Though there’s no details—let alone a fully formed website—on whatever the duo might be working on, Baldree did praise Runic’s current development project and mentioned how he knows “it will be spectacular.”

“I’m personally excited—oh, hell, I’m SUPER-STOKED—to be getting back to smaller-scale development, where I can wear many, many hats performing may, many different kinds of tasks,” Baldree added. “Working within the boundaries of limited means and resources is the best fun I’ve ever had, and that sort of work satisfies me in a fundamental way—I can’t wait to be working that way again.”

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