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Destiny


 

With Destiny 2‘s “Go Fast” update now available on all platforms, Bungie is already teasing the new content planned for the start of season 3. Similar to the 1.1.4 patch’s overhaul of player movement speed, the upcoming May update will revamp Exotics to make them more powerful.

Bungie’s latest blog post features developer commentary on two weapons that will get a rework in the May 1.2.0 patch: Sturm and Drang. While only the Sturm hand cannon is classified as an Exotic, the Legendary sidearm, Drang, is a companion to it. When a Guardian has both equipped, kills with one weapon will reload the other, with the hand cannon able to carry more rounds than normal this way. It seems the developers wanted to take the benefits of using the guns together and amplify them, especially the Sturm’s ability to overload rounds.

According to senior designer Jon Weisnewski, Bungie plans on improving the base stats of both weapons “for ease of gameplay.” Drang will get the helpful Rampage perk, which increases the damage of shots with each kill, while “overflow rounds in Sturm now have a damage boost of 1.8x.” You can check out the revamped buddy weapons in action below.

In turn, players should be able to comfortably use either weapon without having to quickly swap between the two. While the upgrades described for Sturm and Drang seem pretty significant, Weisnewski stated more Exotics will also get new treatments in the weeks leading up to season 3.

Apart from the weapon chat, the blog post briefly touches upon a recent issue plaguing Destiny 2. Within the 1.1.4 patch, a feature that was meant to decrease the chance of encountering a repeat Strike or Crucible location had a hidden bug. Players were being kicked out of matches and into orbit, which forced Bungie to pull the system altogether. However, it seems the team still doesn’t know how to fix the issue, so Guardians will have to wait for a later update to see the feature return.

Destiny 2 is available for PlayStation 4, Xbox One, and PC.

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Source: Bungie.net


About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Two unique Destiny 2 weapons are getting reworked

Bungie has plans to beef up the power of a pair of guns that already work well together.

By Evan Slead | 03/30/2018 12:00 PM PT

Video

With Destiny 2‘s “Go Fast” update now available on all platforms, Bungie is already teasing the new content planned for the start of season 3. Similar to the 1.1.4 patch’s overhaul of player movement speed, the upcoming May update will revamp Exotics to make them more powerful.

Bungie’s latest blog post features developer commentary on two weapons that will get a rework in the May 1.2.0 patch: Sturm and Drang. While only the Sturm hand cannon is classified as an Exotic, the Legendary sidearm, Drang, is a companion to it. When a Guardian has both equipped, kills with one weapon will reload the other, with the hand cannon able to carry more rounds than normal this way. It seems the developers wanted to take the benefits of using the guns together and amplify them, especially the Sturm’s ability to overload rounds.

According to senior designer Jon Weisnewski, Bungie plans on improving the base stats of both weapons “for ease of gameplay.” Drang will get the helpful Rampage perk, which increases the damage of shots with each kill, while “overflow rounds in Sturm now have a damage boost of 1.8x.” You can check out the revamped buddy weapons in action below.

In turn, players should be able to comfortably use either weapon without having to quickly swap between the two. While the upgrades described for Sturm and Drang seem pretty significant, Weisnewski stated more Exotics will also get new treatments in the weeks leading up to season 3.

Apart from the weapon chat, the blog post briefly touches upon a recent issue plaguing Destiny 2. Within the 1.1.4 patch, a feature that was meant to decrease the chance of encountering a repeat Strike or Crucible location had a hidden bug. Players were being kicked out of matches and into orbit, which forced Bungie to pull the system altogether. However, it seems the team still doesn’t know how to fix the issue, so Guardians will have to wait for a later update to see the feature return.

Destiny 2 is available for PlayStation 4, Xbox One, and PC.

Read More

Source: Bungie.net



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.