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Eurogamer reports that the controversial torture scene from Splinter Cell: Blacklist, shown during E3 2012, has been cut from the final build.

“Definitely we are not going to see when the game’s coming out that there are torture scenes in it. That scene is not there any more,” Splinter Cell: Blacklist producer Andrew Wilson told Eurogamer during a press event in Paris last week.

In the scene, Sam Fisher buries his knife into an enemy’s clavicle. Players then control Sam by using the analog stick to twist the knife repeatedly in order to gain information from his victim.

In the wake of Zero Dark Thirty’s own controversial torture scene, Ubisoft’s decision shouldn’t come as a surprise. Severe depictions of violence continue to come under scrutiny, and we really should question the value of a torture scene that’s little more than a QTE event. It doesn’t service the narrative. It doesn’t cause players to question Sam Fisher’s morality, to question his sociopathic tendencies. Because of this, it seems no one really cared for it.

“I’ve not really heard anyone say they loved it,” stated Wilson.

Ubisoft Ditches Splinter Cell: Blacklist’s Controversial Torture Scene

By | 01/30/2013 05:08 PM PT

News

Eurogamer reports that the controversial torture scene from Splinter Cell: Blacklist, shown during E3 2012, has been cut from the final build.

“Definitely we are not going to see when the game’s coming out that there are torture scenes in it. That scene is not there any more,” Splinter Cell: Blacklist producer Andrew Wilson told Eurogamer during a press event in Paris last week.

In the scene, Sam Fisher buries his knife into an enemy’s clavicle. Players then control Sam by using the analog stick to twist the knife repeatedly in order to gain information from his victim.

In the wake of Zero Dark Thirty’s own controversial torture scene, Ubisoft’s decision shouldn’t come as a surprise. Severe depictions of violence continue to come under scrutiny, and we really should question the value of a torture scene that’s little more than a QTE event. It doesn’t service the narrative. It doesn’t cause players to question Sam Fisher’s morality, to question his sociopathic tendencies. Because of this, it seems no one really cared for it.

“I’ve not really heard anyone say they loved it,” stated Wilson.

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