Assassin’s Creed: Revelation’s Lead Game Designer Alexandre Breault has rubbished the theory that annual Assassin’s Creed releases would fatigue the franchise by saying that people would pay as long as”each iteration is better than the previous one”.
“Honestly, I think the only thing that matters is the quality of the game that we can put out,”
“As long as each iteration is better than the previous one, we believe players will want more of it. They won’t say ‘enough of Assassin’s’ as long as the game is better than the previous one.”
“I don’t see a reason why they would find that it’s happening too often, and we are really convinced that what we’ll have in November will be the best game possible and that the player will really love it. If the quality is there, it’s good.”