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Tom Clancy's Rainbow Six


 

Ubisoft is cracking down on toxicity in the Rainbow Six Siege community.

In a post on the series’ website, Ubisoft outlined some new methods the company is creating to deal with abusive player behavior in Tom Clancy’s Rainbow Six Siege and, presumably, other games going forward. It seems that current and future games will benefit from chat monitoring, a mute text chat function, chat filtering, and better monitoring of intentional team killing.

“Toxicity management is a priority we will be focusing on as a team over the next few years, and we have a few different ways we plan on dealing with it,” the team wrote in the post. “Our end goal is to track negative player behavior, manage those that behave poorly, and eventually implement features that will encourage players to improve their behavior.”

Currently, Ubisoft monitors the in-game chat for use of “racial or homophobic slurs,” and offending players will now be facing bans of varying lengths depending on the severity of what’s reported. Bans can be as short as two days or a week, or stretch so long as to permanently bar a player from the game.

In season two, Ubisoft hopes to crack down on intentional team killing. Though Ubisoft didn’t detail how this will be done, in case players use the knowledge to try and circumvent detection, the company has stated that the “current method of addressing it is being improved.”

Then, in season three, Ubisoft plans to add both a mute chat function that players can use to individually mute other players. This can be done with some customization, allowing players to, say, mute the voice channel but not the text channel of an offending player. Season three will also implement an automated text chat filter, which will notify players when their language is “found to be unacceptable.” Players will be watched for the number of times this trigger is filtered, preventing any accidental triggers, and Ubisoft will also monitor for chat that creates a “negative impact on other player’s gaming experience.”

Currently, players are awaiting the announcement of season two, which is expected to arrive in-game soon and will bring with it some of the above changes.

Source: Ubisoft

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Ubisoft is cracking down on toxicity in Rainbow Six Siege

Ubisoft has just outlined a plan to halt player toxicity in the Rainbow Six Siege community.

By Emma Schaefer | 04/5/2018 02:00 PM PT

News

Ubisoft is cracking down on toxicity in the Rainbow Six Siege community.

In a post on the series’ website, Ubisoft outlined some new methods the company is creating to deal with abusive player behavior in Tom Clancy’s Rainbow Six Siege and, presumably, other games going forward. It seems that current and future games will benefit from chat monitoring, a mute text chat function, chat filtering, and better monitoring of intentional team killing.

“Toxicity management is a priority we will be focusing on as a team over the next few years, and we have a few different ways we plan on dealing with it,” the team wrote in the post. “Our end goal is to track negative player behavior, manage those that behave poorly, and eventually implement features that will encourage players to improve their behavior.”

Currently, Ubisoft monitors the in-game chat for use of “racial or homophobic slurs,” and offending players will now be facing bans of varying lengths depending on the severity of what’s reported. Bans can be as short as two days or a week, or stretch so long as to permanently bar a player from the game.

In season two, Ubisoft hopes to crack down on intentional team killing. Though Ubisoft didn’t detail how this will be done, in case players use the knowledge to try and circumvent detection, the company has stated that the “current method of addressing it is being improved.”

Then, in season three, Ubisoft plans to add both a mute chat function that players can use to individually mute other players. This can be done with some customization, allowing players to, say, mute the voice channel but not the text channel of an offending player. Season three will also implement an automated text chat filter, which will notify players when their language is “found to be unacceptable.” Players will be watched for the number of times this trigger is filtered, preventing any accidental triggers, and Ubisoft will also monitor for chat that creates a “negative impact on other player’s gaming experience.”

Currently, players are awaiting the announcement of season two, which is expected to arrive in-game soon and will bring with it some of the above changes.

Source: Ubisoft

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About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM