Beyond Good and Evil 2‘s reveal trailer at Ubisoft’s press conference was one of the highlights of E3 2017, especially for fans who have been waiting 14 years since the first game to learn about the sequel (that’s actually a prequel).
For those chomping at the bit for more information, a recent developer’s blog just gives us even more information about the game’s setting, story, and gameplay.
Whereas the first Beyond Good & Evil took place in the year 2435 in System 4 on the planet Hillys, the sequel will actually take place about a hundred years earlier in System 3, and will span several planets within the solar system.
System 3 is a center of trade that was established when China and India, Earth’s superpowers since the 22nd Century, began colonizing space. To do this, they genetically engineered half-human, half-animal chimeric slaves who are designed withstand the hostile environments of space. It sounds like the slavery program has been abolished by the time Beyond Good and Evil 2 takes place, but it does explain the entire origin of different sapien species, like Pey’j the “sus sapien” from the first game.
“Inclusion” is a major theme in the game, as the pirates who will act as the main character ensemble accept anyone who wants to be a part of their group, no matter their backgrounds or genetics. Players will start as pirates without a ship or crew, and will eventually go from a “nobody to a space legend.” It sounds like players will be creating their own characters, either male or female, this time around, and the game will have online elements that allow you to play and explore System 3 with friends.
One of the most impressive aspects of Beyond Good and Evil 2 is the sheer scope of the game. Players will be able to hop from planet to planet seamlessly, without loading the game. Each of these planets will be teeming with life, with cities that are visibly connected to the rest of the world, creating the feeling of a true living ecosystem. Not only that, but the planets actually rotate and orbit in real time, so that when the developers speed up the game’s time, you can actually see how these orbits work. Because of the size of the game’s world, some of the elements will be hand-crafted design, while other parts will utilize procedural generation to fill in the world.
We even get the slightest preview of gameplay. In one shot, we can see a smaller ship breaking through the atmosphere and flying down to a planet. In another brief moment, we can see a player taking his jet-pack to the top of one of the city’s temples and looking down at the urban landscape. It sounds like many of the games missions will revolve around building your crew by traveling to different cities and planets and recruiting new pirates to join up with you, with many side quests to pick up along the way.
If you want to get your hands on Beyond Good and Evil 2 before the game comes out, you can sign up for the Space Monkey Program, which is the game’s testing program. The developers are looking to their fans for insights not just about gameplay features, but also for feedback on world-building.
If all of these promises the developers are making come true, Beyond Good and Evil 2 could be one of the most ambitious games we’ve ever seen. Wisely, Ubisoft has not announced a release window for the game, considering how much is going into making it, but we have a pretty strong idea about which platforms the game will be available for.
You can check out the full developer diary below: