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Ubisoft claims that support for Skull & Bones will continue for many years after launch, following fans’ “huge” response to the game’s E3 2017 reveal.

Speaking with Gamespot during a recent trip to Ubisoft Singapore, managing director Olivier de Rotalier and Ubisoft CEO Yves Guillemot discussed how Skull & Bones‘ originated from branching off of the Assassin’s Creed series. The game was inspired by the naval combat in Assassin’s Creed IV: Black Flag, but the 1v1 naval combat prototype the studio came up with was outside what Ubisoft wished to do with the Assassins’ Creed series–leading to Skull & Bones getting its own identity.

de Rotalier reportedly went on to reveal that Ubisoft intends to support the Skull & Bones‘ game and brand for the next “10-15 years.”

“We are building a game that we want to support in the long term, that relies on strong mechanics; RPG, online.” de Rotalier added. “We want to build a strong service to be able to support a long-term experience. We are convinced that the core gameplay that we are building is big enough to experience on the long term and keep people engaged. We have a plan to make it last.”

Much of this confidence likely comes from Skull & Bones‘ E3 2017 reception. Guillemot claimed that no other new Ubisoft property ever hit this number of registered players following its reveal, which is presumably referencing the upcoming beta for which registration is still open.

Skull & Bones is slated to launch sometime in fall 2018 for PlayStation 4, Xbox One, and PC. While it has been promoted as a multiplayer experience, the game will support a single-player component as well.

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Source: Gamespot


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Ubisoft plans to support Skull & Bones for at least a decade

Ubisoft has high hopes for Skull & Bones after its successful reveal.

By Nick Plessas | 07/24/2017 03:30 PM PT | Updated 07/24/2017 04:05 PM PT

News

Ubisoft claims that support for Skull & Bones will continue for many years after launch, following fans’ “huge” response to the game’s E3 2017 reveal.

Speaking with Gamespot during a recent trip to Ubisoft Singapore, managing director Olivier de Rotalier and Ubisoft CEO Yves Guillemot discussed how Skull & Bones‘ originated from branching off of the Assassin’s Creed series. The game was inspired by the naval combat in Assassin’s Creed IV: Black Flag, but the 1v1 naval combat prototype the studio came up with was outside what Ubisoft wished to do with the Assassins’ Creed series–leading to Skull & Bones getting its own identity.

de Rotalier reportedly went on to reveal that Ubisoft intends to support the Skull & Bones‘ game and brand for the next “10-15 years.”

“We are building a game that we want to support in the long term, that relies on strong mechanics; RPG, online.” de Rotalier added. “We want to build a strong service to be able to support a long-term experience. We are convinced that the core gameplay that we are building is big enough to experience on the long term and keep people engaged. We have a plan to make it last.”

Much of this confidence likely comes from Skull & Bones‘ E3 2017 reception. Guillemot claimed that no other new Ubisoft property ever hit this number of registered players following its reveal, which is presumably referencing the upcoming beta for which registration is still open.

Skull & Bones is slated to launch sometime in fall 2018 for PlayStation 4, Xbox One, and PC. While it has been promoted as a multiplayer experience, the game will support a single-player component as well.

Read More

Source: Gamespot



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808