Posting on the Ubiblog, senior community developer Michael Madavi touched upon the improvements made to Rocksmith 2014‘s Lessons.
According to Madavi, 2014 will do more than just identify mistakes—which is all the original Rocksmith did. Instead, Rocksmith 2014 will get more in depth in its tutorials by offering more specific ways to improve on identified mistakes.
“In Rocksmith 2014, Lessons will be much, much more dynamic and responsive: Now we’re not just telling you that you made a mistake; we’ll tell you what the mistake is and how you should adjust to correct it,” Madavi wrote in the post. “Trying to learn how to bend but not moving your note high enough? Rocksmith 2014 will let you know. Sliding one fret back from where you need to hit? Rocksmith will tell you specifically that’s what went wrong. Beyond that, if Rocksmith senses that you’re having trouble with a particular technique, it will pull you out of the interactive portion of the lesson and give you further instructions – this time with additional camera angles and tips.”
Rocksmith 2014 launches on PC, PS3, and Xbox 360 October 22, 2013 (just want to make it clear that Rocksmith operates under the same rules as a sports franchise).