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Ubisoft scaling back development for games on Wii U

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Posted on August 19, 2014 AT 12:12pm

Due to poor software sales on the Wii U, Ubisoft will be scaling back what it does for Nintendo hardware, CEO Yves Guillemot explained in an interview with Game Informer.

For many, the writing was on the wall when Ubisoft announced Assassin’s Creed Rogue would be Xbox 360 and PS3 only. And now, in order to keep previous promises, it looks like Watch_Dogs—whenever it comes out—will be the only M-rated game Ubisoft puts out on the Wii U for the foreseeable future.

“It’s very simple. What we see is Nintendo customers don’t buy Assassin’s Creed. Last year, we sold in very small numbers,” explains Guillemot.

Of course, this doesn’t mean the publisher will abandon the system altogether.

“What we see is that they are very interested in Just Dance, very interested in other kinds of games. So what we are trying to do is focus more on the types of games they are interested in,” said Guillemot.

Even with a head start, the Wii U only made up three-percent of Ubisoft’s revenue for the fiscal year running from April 1, 2013, to March 31, 2014. Xbox One made up six-percent and PS4 made up nine-percent while being on store shelves for only half as long. The original Wii did make up 11-percent, however, but as time moves on and people move away from that system, it is likely only to continue to drop.

Source: Game Informer

Ray Carsillo, Reviews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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