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THE BUZZ: Naughty Dog has revealed that a graphical leap, like the one seen between the first and second Uncharted titles, is no longer possible on the PlayStation 3. Justin Richmond, Game Director for Uncharted 3, said that the game doesn’t feature such a major leap forward because the console just can’t handle it.

“Uncharted 3 isn’t just an incremental update, we did change lots and lots of things – but graphically speaking, it’s not going to have the same gap. It was never going to happen,” he said. “The way we made it, how much of the PS3’s power we were using… that huge gap that you saw between Uncharted 1 and 2 is the kind of thing that really only happens once per generation.”

“We pushed it really hard. Uncharted 2 to 3 is still a jump, but it’s a narrower jump. And going forward, it depends on what we do.” he added. “There are always ways to improve stuff, always ways we can pull out more stops… like changing optimisations, changing streaming animations, getting more polygons on screen, progressive mesh.”

“But I don’t think you’ll ever see that same jump again, at least on a PlayStation 3. There was just so much power left over in the PS3 when we made Uncharted 1 that we figured out how to use and really took it to town when developing Uncharted 2,” he concluded.

EGM’s TAKE: It appears that more and more developers are reaching the limits of the current generations. Surely the next generation of consoles can’t be that far away based on this.

Is it time for the next generation? Leave your thoughts below.

Source: Spong

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Uncharted Requires Next generation Consoles for Another Graphical Leap

Naughty Dog has revealed that a graphical leap, like the one seen between the first and second Uncharted titles is no longer possible on the PlayStation 3. Justin Richmond, Game Director for Uncharted 3, said that the game doesn't feature such a major leap forward because the console just can't handle it.

By Matthew Bennett | 10/18/2011 08:12 AM PT

News

THE BUZZ: Naughty Dog has revealed that a graphical leap, like the one seen between the first and second Uncharted titles, is no longer possible on the PlayStation 3. Justin Richmond, Game Director for Uncharted 3, said that the game doesn’t feature such a major leap forward because the console just can’t handle it.

“Uncharted 3 isn’t just an incremental update, we did change lots and lots of things – but graphically speaking, it’s not going to have the same gap. It was never going to happen,” he said. “The way we made it, how much of the PS3’s power we were using… that huge gap that you saw between Uncharted 1 and 2 is the kind of thing that really only happens once per generation.”

“We pushed it really hard. Uncharted 2 to 3 is still a jump, but it’s a narrower jump. And going forward, it depends on what we do.” he added. “There are always ways to improve stuff, always ways we can pull out more stops… like changing optimisations, changing streaming animations, getting more polygons on screen, progressive mesh.”

“But I don’t think you’ll ever see that same jump again, at least on a PlayStation 3. There was just so much power left over in the PS3 when we made Uncharted 1 that we figured out how to use and really took it to town when developing Uncharted 2,” he concluded.

EGM’s TAKE: It appears that more and more developers are reaching the limits of the current generations. Surely the next generation of consoles can’t be that far away based on this.

Is it time for the next generation? Leave your thoughts below.

Source: Spong

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89