THE BUZZ: Naughty Dog has revealed that a graphical leap, like the one seen between the first and second Uncharted titles, is no longer possible on the PlayStation 3. Justin Richmond, Game Director for Uncharted 3, said that the game doesn’t feature such a major leap forward because the console just can’t handle it.
“Uncharted 3 isn’t just an incremental update, we did change lots and lots of things – but graphically speaking, it’s not going to have the same gap. It was never going to happen,” he said. “The way we made it, how much of the PS3’s power we were using… that huge gap that you saw between Uncharted 1 and 2 is the kind of thing that really only happens once per generation.”
“We pushed it really hard. Uncharted 2 to 3 is still a jump, but it’s a narrower jump. And going forward, it depends on what we do.” he added. “There are always ways to improve stuff, always ways we can pull out more stops… like changing optimisations, changing streaming animations, getting more polygons on screen, progressive mesh.”
“But I don’t think you’ll ever see that same jump again, at least on a PlayStation 3. There was just so much power left over in the PS3 when we made Uncharted 1 that we figured out how to use and really took it to town when developing Uncharted 2,” he concluded.
EGM’s TAKE: It appears that more and more developers are reaching the limits of the current generations. Surely the next generation of consoles can’t be that far away based on this.
Is it time for the next generation? Leave your thoughts below.