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Unnamed Xbox One Launch Title Needed Aural ‘Lobotomy,’ Says Audio Director

Posted on September 10, 2013 AT 02:29pm

An unnamed Xbox One launch title required a complete audio overhaul, Develop reports.

While speaking at the Game Music Connection in London, Microsoft Studios audio director Paul Libson mentioned how they had to completely overhaul one game’s audio after it failed to meet Microsoft’s standards.

“We did the full lobotomy,” Libson said (as reported by Develop).

As audio director, Libson’s job is to hire and manage teams of sound engineers, composers, and aural experts to help maintain audio quality that’s up to snuff as far as Microsoft’s standards are concerned.

Libson, of course, did not mention the name of the game in question.

Source: Develop

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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