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THE BUZZ: Epic Games has now established the Unreal Government Network, a new program where its Unreal Engine will power technology and platforms for a variety of government agencies.

EGM’s TAKE: Thought the main function of Epic’s Unreal Engine was giving us games such as Gears of War and Mass Effect? Think again!

Epic Games has now announced a new partnership with Virtual Heroes, a division of Applied Research Associates (ARA) that will develop and support Unreal Engine 3 technology for needs such as government programs and corporate enterprise networks.

“We recognize the growing market needs of our government customers and are excited to have Virtual Heroes provide a full spectrum of focused services and support using our game engine technology,” said Epic Games president Dr. Michael Capps.

A few of the Unreal Government Network projects underway as a part of this are as follows:

  • The Intelligence Advanced Research Projects Activity (IARPA) awarded ARA-Virtual Heroes a >$10M, multi-year contract under the Sirius program. The goal of the Sirius program is to develop serious games that result in better decision-making by teaching participants to recognize and mitigate the effects of their own biases when analyzing information used to make decisions.
  • Virtual Heroes, in collaboration with the Duke University Human Simulation and Patient Safety Center, is creating an anesthesiology training application for Army physicians.
  • Virtual Heroes is developing the UE3-powered HumanSim platform for medical education and training.
  • The FBI Academy is using UE3 to develop a multiplayer crime scene training simulation to meet the needs of the FBI.
  • A top five defense contractor and a national laboratory have licensed UE3 and UGN to address their needs for custom model integrations and visualization.

I’ve got to say—a highly-detailed and realistic FBI crime simulator could make one hell of a video game. Or, maybe that’s too much time spent watching Law & Order: SVU talking.

 

Source: Epic Games

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About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Unreal Engine Soon To Be Used By FBI, Other Government Divisions

Epic Games has now established the Unreal Government Network, a new program where its Unreal Engine will power technology and platforms for a variety of government agencies.

By Eric Patterson | 03/27/2012 05:35 PM PT

News

THE BUZZ: Epic Games has now established the Unreal Government Network, a new program where its Unreal Engine will power technology and platforms for a variety of government agencies.

EGM’s TAKE: Thought the main function of Epic’s Unreal Engine was giving us games such as Gears of War and Mass Effect? Think again!

Epic Games has now announced a new partnership with Virtual Heroes, a division of Applied Research Associates (ARA) that will develop and support Unreal Engine 3 technology for needs such as government programs and corporate enterprise networks.

“We recognize the growing market needs of our government customers and are excited to have Virtual Heroes provide a full spectrum of focused services and support using our game engine technology,” said Epic Games president Dr. Michael Capps.

A few of the Unreal Government Network projects underway as a part of this are as follows:

  • The Intelligence Advanced Research Projects Activity (IARPA) awarded ARA-Virtual Heroes a >$10M, multi-year contract under the Sirius program. The goal of the Sirius program is to develop serious games that result in better decision-making by teaching participants to recognize and mitigate the effects of their own biases when analyzing information used to make decisions.
  • Virtual Heroes, in collaboration with the Duke University Human Simulation and Patient Safety Center, is creating an anesthesiology training application for Army physicians.
  • Virtual Heroes is developing the UE3-powered HumanSim platform for medical education and training.
  • The FBI Academy is using UE3 to develop a multiplayer crime scene training simulation to meet the needs of the FBI.
  • A top five defense contractor and a national laboratory have licensed UE3 and UGN to address their needs for custom model integrations and visualization.

I’ve got to say—a highly-detailed and realistic FBI crime simulator could make one hell of a video game. Or, maybe that’s too much time spent watching Law & Order: SVU talking.

 

Source: Epic Games

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.