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Upcoming Halo 4 Update Adds New Forge Maps, Weapon Balancing Livestreams Announced

By
Posted on May 2, 2013 AT 04:02am

343 Industries has announced its plans for Monday’s Halo 4 update which will add new Forge maps into several of the game’s current playlists. The developer has also announced a set of livestreams to showcase upcoming weapon balance tweaks.

The update will go live on May 6 and adds the following maps:

Added to SWAT

  • Black Site by The Fated Fire
  • Plaza by Smexi Bilzo
  • Shutout by SaLoT and NLTROOO

Added to Rumble Pit

  • Black Site by The Fated Fire
  • Simplex by SaLoT
  • Scythe by PA1NTS
  • Serenity by DG Intensity
  • Opus by SHIFTY time

Removed from Rumble Pit

  • Shutout by SaLoT and NLTROOO

Added to Team Objective

  • Edifice by Redemption1271 (KoTH)
  • Plaza by Smexi Bilzo (KoTH)
  • Serenity by DG Intensity (KoTH)
  • Station 9 by SaLoT (KoTH)
  • Station 9 by SaLoT (Extraction)

Added to Infinity Slayer

  • Assault by NLTROOO
  • Opus by SHIFTY time
  • Simplex by SaLoT
  • Scythe by PA1NTS
  • Shutout by SaLoT

Added to Flood

  • Black Site by The Fated Fire
  • Malice by AgentPaperCraft
  • Serenity by DG Intensity

Team Snipers

  • Shutout has been updated with improved respawn points for Team Snipers.

“The above map selections are the result of your feedback, as well as hours of playtesting and fine-tuning of spawns, map layouts and more by the authors and Community Cartographers,” the developer said in the latest Halo bulletin. “We hope you’re excited to try out some of these community creations in Halo 4′s official War Games playlists – if you’d like to get your maps discovered, be sure to post in the Official Community Cartographer’s Thread.

343 also plans to host several livestream events throughout May to showcase upcoming weapon balance changes that will be added to the game on June 3. Players will be able to give their feedback on the changes during these events.

“As you probably know by now, we have been actively tuning some of the weapons in the Halo 4 sandbox,” the developer adds. ”We are still regularly playtesting, and excited to say that we’re nearing the end of tweaking and tuning each weapon.”

“Once this update is released, we estimate that we won’t be making adjustments for at least several weeks as we examine the results of how this update changes gameplay behavior, strategy, loadout selection and more.”

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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