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Killer Instinct


 

Double Helix Games has announced that it will be offering all Killer Instinct players a “clean slate” in an upcoming patch for the game that will wipe all Jail statistics.

The developer’s new Jail system hasn’t rolled out perfectly and as a result it has announced that all players will be offered a fresh start. The upcoming patch will also fix a bug that caused both players to be sent to jail on a disconnect and will adjust the percentage rate for match disconnects that cause a user to be sent to Jail.

For those who don’t know, the system was introduced last patch and sees a player sent to Jail if they disconnect from too many matches in a short period of time. Once in Jail, a player can only fight other players who are also in Jail. A player must remain in Jail for 24 hours and this time will be increased by a further 12 hours (to a maximum of 120) for each subsequent visit.

This patch will also make some changes to the game’s newest character Spinal. Fixes include a bug that caused the game to crash upon using teleport against an opponent in the corner has been fixed, a bug that made  manuals unbreakable after using dive kick as an opener, and another that prevented counter breakers from being used after using dive kick as an opener.

You can check out the full patch notes here.

Via: Joystiq

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Upcoming Killer Instinct patch to reset Jail stats and fix Spinal

By Matthew Bennett | 02/21/2014 06:02 AM PT

News

Double Helix Games has announced that it will be offering all Killer Instinct players a “clean slate” in an upcoming patch for the game that will wipe all Jail statistics.

The developer’s new Jail system hasn’t rolled out perfectly and as a result it has announced that all players will be offered a fresh start. The upcoming patch will also fix a bug that caused both players to be sent to jail on a disconnect and will adjust the percentage rate for match disconnects that cause a user to be sent to Jail.

For those who don’t know, the system was introduced last patch and sees a player sent to Jail if they disconnect from too many matches in a short period of time. Once in Jail, a player can only fight other players who are also in Jail. A player must remain in Jail for 24 hours and this time will be increased by a further 12 hours (to a maximum of 120) for each subsequent visit.

This patch will also make some changes to the game’s newest character Spinal. Fixes include a bug that caused the game to crash upon using teleport against an opponent in the corner has been fixed, a bug that made  manuals unbreakable after using dive kick as an opener, and another that prevented counter breakers from being used after using dive kick as an opener.

You can check out the full patch notes here.

Via: Joystiq

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89