Posted on February 21, 2014 AT 03:02am
Double Helix Games has announced that it will be offering all Killer Instinct players a “clean slate” in an upcoming patch for the game that will wipe all Jail statistics.
The developer’s new Jail system hasn’t rolled out perfectly and as a result it has announced that all players will be offered a fresh start. The upcoming patch will also fix a bug that caused both players to be sent to jail on a disconnect and will adjust the percentage rate for match disconnects that cause a user to be sent to Jail.
For those who don’t know, the system was introduced last patch and sees a player sent to Jail if they disconnect from too many matches in a short period of time. Once in Jail, a player can only fight other players who are also in Jail. A player must remain in Jail for 24 hours and this time will be increased by a further 12 hours (to a maximum of 120) for each subsequent visit.
This patch will also make some changes to the game’s newest character Spinal. Fixes include a bug that caused the game to crash upon using teleport against an opponent in the corner has been fixed, a bug that made manuals unbreakable after using dive kick as an opener, and another that prevented counter breakers from being used after using dive kick as an opener.
You can check out the full patch notes here.
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