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12-person studio Campo Santo, developer of Firewatch, has agreed to join Valve.

“First, we really like making video games. Furthermore, and perhaps more accurately, we really like making and producing entertainment,” the developer explained. “From the day-to-day production of our last game, Firewatch, to the way we run the company, make merchandise, meet players at expos and shows, send out a quarterly literary journal, throw open-to-the-public game demos in the middle of an artificial forest—all of it is geared towards surprising, delighting, and entertaining the customers who have shared in our success.”

Development on Campo Santo’s next game, In the Valley of Gods, will continue, but it will now be published by Valve. The developer will also continue to support Firewatch, including its upcoming Nintendo Switch release, and share information with fans via blog posts.

“In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day),” Campo Santo added. “In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.”

In the Valley of Gods was officially announced last year and is a first-person adventure set in 1920s Egypt. Players will take on the role of Rashida, a disgraced former explorer and filmmaker who has been given one last shot.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Valve acquires Firewatch developer Campo Santo

Campo Santo, developer of Firewatch and the upcoming In the Valley of Gods, is now part of Valve.

By Matthew Bennett | 04/23/2018 08:01 AM PT

News

12-person studio Campo Santo, developer of Firewatch, has agreed to join Valve.

“First, we really like making video games. Furthermore, and perhaps more accurately, we really like making and producing entertainment,” the developer explained. “From the day-to-day production of our last game, Firewatch, to the way we run the company, make merchandise, meet players at expos and shows, send out a quarterly literary journal, throw open-to-the-public game demos in the middle of an artificial forest—all of it is geared towards surprising, delighting, and entertaining the customers who have shared in our success.”

Development on Campo Santo’s next game, In the Valley of Gods, will continue, but it will now be published by Valve. The developer will also continue to support Firewatch, including its upcoming Nintendo Switch release, and share information with fans via blog posts.

“In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day),” Campo Santo added. “In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.”

In the Valley of Gods was officially announced last year and is a first-person adventure set in 1920s Egypt. Players will take on the role of Rashida, a disgraced former explorer and filmmaker who has been given one last shot.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89