X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

While impressed by Valve’s momentum and growth since simply being the developer behind Half-Life, Microsoft Studios vice president Phil Spencer says the jump to home consoles won’t be “an easy transition.”

Speaking with GamesBeat, Spencer applauded Valve’s attention to the PC gaming scene, going so far as to say that Microsoft neglected it a little too much in favor of console space.

“Valve is right down the street from us,” Spencer told GamesBeat. “They’ve done a great job of keeping the PC ecosystem strong at a time where I don’t mind saying that we could have been more focused on what was going on in PC gaming.

“We were probably too focused purely on console. With Steam, [Valve has] done an amazing job of building this thing that, in a lot of ways, we should have been building as well at Microsoft.”

Still, Spencer stresses, entering a whole new arena and trying to sell people on Linux will undoubtely prove challenging for Valve.

“That’s an evolutionary jump,” he said. “They made the jump from building Half-Life to having a set of franchises to running Steam. They did a good job of learning through that.

“Now they’re taking the next job to become a platform company—in some sense a hardware company, but in the truest sense more of an OS company. That’s not an easy transition.”

Valve’s Move to Home Consoles Won’t Be ‘An Easy Transition’ Says Microsoft

By | 11/7/2013 02:30 PM PT

News

While impressed by Valve’s momentum and growth since simply being the developer behind Half-Life, Microsoft Studios vice president Phil Spencer says the jump to home consoles won’t be “an easy transition.”

Speaking with GamesBeat, Spencer applauded Valve’s attention to the PC gaming scene, going so far as to say that Microsoft neglected it a little too much in favor of console space.

“Valve is right down the street from us,” Spencer told GamesBeat. “They’ve done a great job of keeping the PC ecosystem strong at a time where I don’t mind saying that we could have been more focused on what was going on in PC gaming.

“We were probably too focused purely on console. With Steam, [Valve has] done an amazing job of building this thing that, in a lot of ways, we should have been building as well at Microsoft.”

Still, Spencer stresses, entering a whole new arena and trying to sell people on Linux will undoubtely prove challenging for Valve.

“That’s an evolutionary jump,” he said. “They made the jump from building Half-Life to having a set of franchises to running Steam. They did a good job of learning through that.

“Now they’re taking the next job to become a platform company—in some sense a hardware company, but in the truest sense more of an OS company. That’s not an easy transition.”

0   POINTS
0   POINTS