Developers from Crystal Dynamics, Criterion, Atari, and EA Visceral Melbourne have banded together to form a new AAA studio, Space Dust.
According to Tsumea.com, one of the developers at Space Dust Studios is Nathan Thomas, who provided some details about the new studio in a statement:
“In our particular case, our core team consists of 5 senior developers, with collectively over 50 years of AAA local and international development experience (including programming on the recently released Dead Space 3),” Thomas said. “Our medium scale PC project has a planned 18 month development cycle, and will require significant local staffing resources during production. We also have interest from talented senior developers who are eager to return to Melbourne and join our project.
“We would benefit immensely from a pre-production ‘seed’ investment to produce the materials needed to attract the production investment required to complete the project. Our overall production budget will exceed AUD 1 million (inclusive of a professional marketing plan budget).”