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Visceral, Crystal Dynamics, Criterion, and Atari Devs Form Space Dust Studios

Posted on March 27, 2013 AT 12:21pm

Developers from Crystal Dynamics, Criterion, Atari, and EA Visceral Melbourne have banded together to form a new AAA studio, Space Dust.

According to Tsumea.com, one of the developers at Space Dust Studios is Nathan Thomas, who provided some details about the new studio in a statement:

“In our particular case, our core team consists of 5 senior developers, with collectively over 50 years of AAA local and international development experience (including programming on the recently released Dead Space 3),” Thomas said. “Our medium scale PC project has a planned 18 month development cycle, and will require significant local staffing resources during production. We also have interest from talented senior developers who are eager to return to Melbourne and join our project.

“We would benefit immensely from a pre-production ‘seed’ investment to produce the materials needed to attract the production investment required to complete the project. Our overall production budget will exceed AUD 1 million (inclusive of a professional marketing plan budget).”

Source: Space Dust Studios

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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