Welcome to EGM’s Weekly Wrap. Each Friday, we round up the biggest news stories from the past seven days, along with some of the smaller but still interesting developments that may have flown under the radar, all in one convenient place for you, our dear readers.
This week, Sea of Thieves had a choppy launch, CD Projekt Red revealed why Cyberpunk 2077 might be taking so long, and Vivendi finally gave up.
Here’s a rundown of this week’s top stories and others you may have missed:
This Week’s Top Stories
EA’s SEED division built a self-learning AI that can play Battlefield 1. EA said that it could really tell that the AI was learning how to play like a human when an AI medic refused to revive a teammate that was 1 meter away.
Sea of Thieves experienced a ton of server issues at launch, causing developer Rare to stop new players from logging onto the game at one point. Unfortunately, even players who could join a Sea of Thieves server had problems finding any actual gameplay.
CD Projekt Red confirmed that it has another AAA RPG in the works that will launch before 2021. At this point, when Cyberpunk 2077 finally launches, it’ll take place in the present.
DICE revamped Star Wars Battlefront II‘s progression system to finally rid the game of pay-to-win microtransactions and predatory loot boxes once and for all. You know video games are in trouble when a game adding pointless microtransactions and only slightly irresponsible loot boxes is seen as a victory.
PUBG Mobile launched globally, meaning you can now win a chicken dinner while getting rid of a chicken dinner. On the toilet.
In Other News…
Epic made Paragon assets free on the Unreal Engine Marketplace, equaling Paragon‘s total earned revenue when it was still an active game.
Vivendi sold all its shares of Ubisoft, finally bringing an end to an extended period of hostile takeover attempts. What a relief. We were worried that if a conglomerate like Vivendi took over Ubisoft, the developer would start doing something evil like adding microtransactions to all its competitive games.
The success of free-to-play Fortnite: Battle Royale is causing the stocks of companies like Take-Two and Activision Blizzard to drop considerably. Take-Two responded by wiping its tears with its billions of dollars earned with GTA Online microtransactions.
Drama between the owners of two Minecraft servers ultimately led to bomb threats being sent to 400 schools in the U.K. Authorities soon figured out that the threats were hoaxes after realizing that people who threaten to murder children because of Minecraft are literally incapable of being taken seriously.
Japanese pop star Maki Goto revealed that she’s played over 400 hours of Monster Hunter: World, making her a strong contender for the Most Perfect Human to Ever Exist award.