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Red Dead Redemption


 

Red Dead Redemption 2‘s second trailer packed in a lot of exciting details about Rockstar’s long awaited follow-up to the greatest Western game of all time. We got new info on the story, plenty of clues pointing towards gameplay features, and enough gorgeous vistas to make a calendar. But the one thing from the trailer that’s really stuck with me is the bold artistic decision to make the game’s horses the most terrifying things I have ever seen in my life.

Just look at this thing:

Let’s get a little closer.

That is not a horse. That’s what happens when you try to clone Dee Snider and something goes horribly wrong. It’s like someone looked at the nightmare horse statue at Denver International Airport and decided it didn’t go far enough.

You might think that’s just a single unflattering frame. It is not.

I get that horses bulge their eyes out and bare their teeth when they’re upset. This is not that. I Googled pictures of angry horses for like 20 minutes just now and none of them are going to keep me up tonight.

Now, I’d be remiss if I didn’t mention that there are other horses in this Red Dead Redemption 2 trailer, and none of them look quite this bad. The paint horse at the beginning of the trailer, for instance, looks like a real good boy, even if he is a bit dead in the eyes.

But pretty much every shot of a horse after that looks straight out of a slasher movie, with the camera low-slung, dramatic shadows, and veins bulging out of the haunches in some straight-up equine body horror.

The only logical conclusion I can draw from this is that the true villains of Red Dead Redemption 2 will be evil horses. Prove me wrong.

Red Dead Redemption 2 is slated for launch on Xbox One and PlayStation 4 in spring 2018.

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About Josh Harmon

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Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy

Why are the horses in Red Dead Redemption 2 so horrifying?

These are not the friendly animal companions we were hoping to see in RDR2.

By Josh Harmon | 09/28/2017 02:45 PM PT | Updated 09/28/2017 02:51 PM PT

News

Red Dead Redemption 2‘s second trailer packed in a lot of exciting details about Rockstar’s long awaited follow-up to the greatest Western game of all time. We got new info on the story, plenty of clues pointing towards gameplay features, and enough gorgeous vistas to make a calendar. But the one thing from the trailer that’s really stuck with me is the bold artistic decision to make the game’s horses the most terrifying things I have ever seen in my life.

Just look at this thing:

Let’s get a little closer.

That is not a horse. That’s what happens when you try to clone Dee Snider and something goes horribly wrong. It’s like someone looked at the nightmare horse statue at Denver International Airport and decided it didn’t go far enough.

You might think that’s just a single unflattering frame. It is not.

I get that horses bulge their eyes out and bare their teeth when they’re upset. This is not that. I Googled pictures of angry horses for like 20 minutes just now and none of them are going to keep me up tonight.

Now, I’d be remiss if I didn’t mention that there are other horses in this Red Dead Redemption 2 trailer, and none of them look quite this bad. The paint horse at the beginning of the trailer, for instance, looks like a real good boy, even if he is a bit dead in the eyes.

But pretty much every shot of a horse after that looks straight out of a slasher movie, with the camera low-slung, dramatic shadows, and veins bulging out of the haunches in some straight-up equine body horror.

The only logical conclusion I can draw from this is that the true villains of Red Dead Redemption 2 will be evil horses. Prove me wrong.

Red Dead Redemption 2 is slated for launch on Xbox One and PlayStation 4 in spring 2018.

0   POINTS
0   POINTS



About Josh Harmon

view all posts

Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy