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Wargaming has announced that its upcoming MMO World of Warplanes has suffered a delay and will now release in November.

The game was initially slated to release this month, but has been pushed back to a staggered release across November 12 and November 13 in Europe and North America. The developer explained that the reason for the delay is to allow time to create a “more immersive multiplayer experience.”

“We are committed to releasing a great title and are doing everything to ensure that World of Warplanes gets the final polish we believe the game needs,” said World of Warplanes‘ Director of Global Operations Vlad Belozerov. “The extra time will allow the development team to fine-tune the game balance and make sure that every feature is top-notch before launch.”

The developer added that experience gained during the beta will not be wiped before the game goes live. The total sum of experience earned will be evenly distributed between pilots of low-level warplanes from all five nationalities at launch.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

World of Warplanes Delayed to November

By Matthew Bennett | 09/20/2013 04:52 AM PT

News

Wargaming has announced that its upcoming MMO World of Warplanes has suffered a delay and will now release in November.

The game was initially slated to release this month, but has been pushed back to a staggered release across November 12 and November 13 in Europe and North America. The developer explained that the reason for the delay is to allow time to create a “more immersive multiplayer experience.”

“We are committed to releasing a great title and are doing everything to ensure that World of Warplanes gets the final polish we believe the game needs,” said World of Warplanes‘ Director of Global Operations Vlad Belozerov. “The extra time will allow the development team to fine-tune the game balance and make sure that every feature is top-notch before launch.”

The developer added that experience gained during the beta will not be wiped before the game goes live. The total sum of experience earned will be evenly distributed between pilots of low-level warplanes from all five nationalities at launch.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89