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Microsoft will be performing scheduled maintenance that will affect Xbox 360 titles and services tomorrow, June 20th.

The maintenance will run from 4 a.m. ET until 6 a.m. ET and will also impact Xbox 360 backward compatible titles on Xbox One.

Microsoft notes that Xbox One owners who are playing an Xbox 360 title during the maintenance may be disconnected from Xbox Live one or more times. However, Xbox One games and services will be unaffected by the maintenance.

During E3 last week, Microsoft revealed that it is extending its backward compatibility program to include original Xbox games, starting with Crimson Skies and Fusion Frenzy. The company did note that the original Xbox side of backward compatibility will be no where near as big as the Xbox 360 side.

Source: Major Nelson

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Xbox One backward compatibility going offline for maintenance

Here's when Xbox One backward compatibility will be unavailable due to scheduled maintenance.

By Matthew Bennett | 06/19/2017 07:00 AM PT

News

Microsoft will be performing scheduled maintenance that will affect Xbox 360 titles and services tomorrow, June 20th.

The maintenance will run from 4 a.m. ET until 6 a.m. ET and will also impact Xbox 360 backward compatible titles on Xbox One.

Microsoft notes that Xbox One owners who are playing an Xbox 360 title during the maintenance may be disconnected from Xbox Live one or more times. However, Xbox One games and services will be unaffected by the maintenance.

During E3 last week, Microsoft revealed that it is extending its backward compatibility program to include original Xbox games, starting with Crimson Skies and Fusion Frenzy. The company did note that the original Xbox side of backward compatibility will be no where near as big as the Xbox 360 side.

Source: Major Nelson

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89