Posted on June 17, 2013 AT 11:22am
With next-gen hardware poised to hit store shelves in the upcoming months—and plenty of game already announcements to coincide with the new hardware—the question then becomes how much will you pay for a game? Microsoft has already gone on record—$60. Not too shabby considering it’s a price point we’ve grown accustomed to pay.
Electronic Arts also opened their doors regarding next-gen software prices. Last week in the chaos that was E3 2013, EA’s COO Peter Moore went on record stating that he doesn’t expect software prices will increase. His official words were, “You see a $60 price for a next-gen game whereas we believe [with digital downloads] we can get $70, $80, $90 from the consumer, but it’s a $60 price point.”
So where does the opposition stand on next-gen software pricing? Sony Computer Entertainment of America’s CEO Jack Tretton has gone on record noting prices will range anywhere from $.99 to $60 for games. Obviously the $.99 games include indie games, and lower-budget titles.
Good news for those of us looking to make the next-gen leap, but are still trying to save as many buckeroos as possible. What do you guys think, is the $60 price point still a good model?
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