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Microsoft has announced some tweaks to Xbox One’s reputation system that will see players receive notifications if they drop into the “Needs Work” category.

Currently on Xbox One there are three levels of reputation: “Good Player,” “Needs Work,” and “Avoid Me.” The more hours that a player spends online without a report, the higher their reputation score is. The Xbox One reputation algorithm will identify players who are continuously disruptive and drop them down a reputation level.

Starting this month, players who drop into the “Needs Work” category will be sent notifications “to remind players about their effect on the community and encourage them to have more positive interactions.” If a player fails to heed these warnings and continues to disrupt they will be dropped to the “Avoid Me” category and “begin to experience penalties.” Players who are in the “Avoid Me” group will encounter reduced matchmaking pairings and “may be unable to use certain privileges such as Twitch broadcasting,” according to Microsoft.

  • “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
  • Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
  • Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.

“Remember, we designed the algorithm so it won’t penalize you for bad reports over a few weeks of play,” Microsoft added. “The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes.”

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Xbox One users with bad reputations to receive warnings, may lose privileges

By Matthew Bennett | 03/26/2014 10:08 AM PT

News

Microsoft has announced some tweaks to Xbox One’s reputation system that will see players receive notifications if they drop into the “Needs Work” category.

Currently on Xbox One there are three levels of reputation: “Good Player,” “Needs Work,” and “Avoid Me.” The more hours that a player spends online without a report, the higher their reputation score is. The Xbox One reputation algorithm will identify players who are continuously disruptive and drop them down a reputation level.

Starting this month, players who drop into the “Needs Work” category will be sent notifications “to remind players about their effect on the community and encourage them to have more positive interactions.” If a player fails to heed these warnings and continues to disrupt they will be dropped to the “Avoid Me” category and “begin to experience penalties.” Players who are in the “Avoid Me” group will encounter reduced matchmaking pairings and “may be unable to use certain privileges such as Twitch broadcasting,” according to Microsoft.

  • “Good Players” – The majority of gamers will fall into this level. As we’ve said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
  • Warnings for “Needs Work” – Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
  • Penalties for “Avoid Me” – If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an “Avoid Me” rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.

“Remember, we designed the algorithm so it won’t penalize you for bad reports over a few weeks of play,” Microsoft added. “The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes.”

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89