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Keyboard-and-mouse support on the Xbox One is one of those things that keeps getting promised but never seems to manifest. However, a recently uncovered developer presentation from Microsoft seems to not only imply that mouse support is already available in some capacity, but that one of the top manufacturers is already making accessories for the Xbox One.

Windows Central recently published documents from the presentation that showcased the Razer Turret, a KBM setup specifically designed for players sitting on a couch and not at a desk, as a solution for Xbox One KBM gaming. Additionally, Razer representatives were apparently onstage with the Microsoft representative during the presentation.

According to the presentation, which occurred earlier in 2018, Xbox was planning on bringing mouse support to Xbox One dev kits in April 2018. (Keyboard support for dev kits was announced back in May 2017.)

The presentation also echoed Microsoft gaming VP Mike Ybarra’s previous sentiments that Xbox would leave it up to developers to decide how KBM is integrated (if at all) into their games, especially when online multiplayer is involved. Microsoft goes on to encourage developers to monitor gameplay results between KBM and gamepad players to look for imbalances and adjust, or simply separate matchmaking between the two control options.

If KBM support ever comes to Xbox One, any USB mouse with Windows support will work on console. Bluetooth-only accessories will not work, nor will any mouse that uses a custom driver.

Despite the lack of official support, there are third-party ways to play with keyboard and mouse on Xbox One. Several games, including PlayerUnknown’s Battlegrounds, have banned (or at least attempted to ban) these devices.

Issues of balance still seem to be a main barrier for Xbox KBM support, though with this most recent presentation, it sounds like Microsoft is seriously working with manufacturers to make KBM support a reality. However, Ybarra did say that we’d be seeing the first Xbox One games supporting KBM back in September 2017, specifically citing Halo Wars 2, and that hasn’t happened yet. In other words, we’ll believe it when we see it at this point.

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About Michael Goroff

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Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Xbox reportedly has a partner for keyboard and mouse support

The fact that Microsoft is working with manufacturers is a major indicator that KBM support is coming to Xbox One.

By Michael Goroff | 06/25/2018 04:30 PM PT

News

Keyboard-and-mouse support on the Xbox One is one of those things that keeps getting promised but never seems to manifest. However, a recently uncovered developer presentation from Microsoft seems to not only imply that mouse support is already available in some capacity, but that one of the top manufacturers is already making accessories for the Xbox One.

Windows Central recently published documents from the presentation that showcased the Razer Turret, a KBM setup specifically designed for players sitting on a couch and not at a desk, as a solution for Xbox One KBM gaming. Additionally, Razer representatives were apparently onstage with the Microsoft representative during the presentation.

According to the presentation, which occurred earlier in 2018, Xbox was planning on bringing mouse support to Xbox One dev kits in April 2018. (Keyboard support for dev kits was announced back in May 2017.)

The presentation also echoed Microsoft gaming VP Mike Ybarra’s previous sentiments that Xbox would leave it up to developers to decide how KBM is integrated (if at all) into their games, especially when online multiplayer is involved. Microsoft goes on to encourage developers to monitor gameplay results between KBM and gamepad players to look for imbalances and adjust, or simply separate matchmaking between the two control options.

If KBM support ever comes to Xbox One, any USB mouse with Windows support will work on console. Bluetooth-only accessories will not work, nor will any mouse that uses a custom driver.

Despite the lack of official support, there are third-party ways to play with keyboard and mouse on Xbox One. Several games, including PlayerUnknown’s Battlegrounds, have banned (or at least attempted to ban) these devices.

Issues of balance still seem to be a main barrier for Xbox KBM support, though with this most recent presentation, it sounds like Microsoft is seriously working with manufacturers to make KBM support a reality. However, Ybarra did say that we’d be seeing the first Xbox One games supporting KBM back in September 2017, specifically citing Halo Wars 2, and that hasn’t happened yet. In other words, we’ll believe it when we see it at this point.

Read More


About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.