Shortly after the launch of The Legend of Zelda: Breath of the Wild, Nintendo offered a peek behind the curtain at the game’s development process, and one tidbit of information stood out: To help test out how a physics engine might impact the experience, the team built a 2D prototype that blended the series’ classic top-down visuals with some of the newly proposed gameplay elements. Now, one enterprising fan has created his own version of that experience, a game he’s calling Breath of the NES.
Winter Drake has released a demo version of the project, built in Game Maker Studio, for free on indie game hub itch.io. Breath of the NES fairly expertly recreates the look of classic Zelda while introducing many of the touchstones of Breath of the Wild, including the ability to gather food, the Korok leaf, basic physics, and a full day-night cycle.
If you’d like to see the demo in action, Winter Drake has put together a trailer, which you can check out below.
Breath of the NES runs on Windows PCs and can be downloaded free of charge, though it does offer a pay-what-you-want model so you can kick a few bucks Winter Drake’s way, should you feel so inclined.