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Dishonored

Release Date: March 1, 2012
 
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ZeniMax Trademarks Two Dishonored References

By
Posted on February 20, 2013 AT 11:52am

Two new trademark applications filed by Bethesda this week points to the possible upcoming Dishonored DLC.

Bethesda trademarked “The Brigmore Witches” and “Void Walker’s Arsenal,” both of which are references to Dishonored. The Void is the alternate dimension where Corvo and The Outsider first met. “The Brigmore Witches,” however, is a little more obscure. They are mentioned in one of the in-game books, “Rumors and Sighting: Daud.”

The in-game text reads:

The earliest stories tell of a gang-killer without mercy, moving among the shop keepers and City Watch officers of Dunwall like a reaper through wheat. Then a period of silence followed; years we now believe he spent traveling the Isles, studying anatomy and the occult in the great halls of learning and in hidden basements frequented by fellow dabblers in the forbidden arts. Daud is even purported to have spent a winter in the Academy of Natural Philosophy itself. And for a time, before a schism developed, he counted the Brigmore Witches among his allies. All the while, he honed his craft, and it is during this time that we believe he began to consort with the Outsider.

One thing I loved about Dishonored was the scope of its world building. Dishonored is iceberg storytelling—the game only immediately shows the tip, but there’s so much below the surface of the water, and that content certainly lends itself to potential Dishonored DLC. Here’s hoping that’s what those trademarks reference. I would very much like to return to Dunwall.

Source: Fusible

Chris Holzworth, Editorial Intern
Chris Holzworth has wanted to report on and critique games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, then took a break from gaming to study English, creative writing, and linguistics at Rutgers University. Started out as EGM's obligatory east coast correspondent before selling out and moving to the west coast. Chris is particularly keen on examining narrative structure, character development, and writing in video games. Frequently opens mouth, inserts foot, often where twittery things happen: @chrisholzworth. Meet the rest of the crew.

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