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Talking to GamesIndustry International, Ubisoft CEO Yves Guillemot stated that because ZombiU failed to turn a profit, the company has no plans to develop a sequel.

According to Guillemot, ZombiU‘s performance on Wii U is largely what compelled the company to delay Rayman Legends and make the title a multiplatform release on PS3 and Xbox 360 in addition to Wii U—to “ensure the creativity of those games could have a big enough audience.”

Despite causing shifts in Ubisoft’s business plans, the company still hopes to see Nintendo’s newest home console succeed. But because they are a business, Ubisoft remains trepident about exclusive investments in the console.

“We hope it will take off,” Guillemot told GamesIndustry International. “At the moment, we’ve said, ‘Let’s do through Christmas and see where we are from there.'”

ZombiU Proved Unprofitable, No Plans for Sequel

By Chris Holzworth | 07/9/2013 01:58 PM PT

News

Talking to GamesIndustry International, Ubisoft CEO Yves Guillemot stated that because ZombiU failed to turn a profit, the company has no plans to develop a sequel.

According to Guillemot, ZombiU‘s performance on Wii U is largely what compelled the company to delay Rayman Legends and make the title a multiplatform release on PS3 and Xbox 360 in addition to Wii U—to “ensure the creativity of those games could have a big enough audience.”

Despite causing shifts in Ubisoft’s business plans, the company still hopes to see Nintendo’s newest home console succeed. But because they are a business, Ubisoft remains trepident about exclusive investments in the console.

“We hope it will take off,” Guillemot told GamesIndustry International. “At the moment, we’ve said, ‘Let’s do through Christmas and see where we are from there.'”

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