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E3 2013: inFAMOUS: Second Son

By
Posted on June 12, 2013 AT 06:00pm

Publisher Sony Computer Entertainment
Developer Sucker Punch
Platform PS4
Release Date Q1.2014
Not sure what any of this stuff means? Head on over to our E3 hub for all the deets.

The Rundown

Perhaps the first real system-selling title for the PlayStation 4, inFAMOUS: Second Son moves the franchise forward with a new protagonist named Delsin Rowe, a new city with Seattle, and a new group to fight against, the Department of Unified Protection. It seems these official oppressors are out to lock up or eliminate everyone with super powers, and it is up to Rowe to fight them—either as a benevolent good buy, or fed up baddie. Even though Cole McGrath’s story is over, Sucker Punch has new stories to tell, with new super-powered characters to explore.

The Verdict

Put aside the fact that inFAMOUS: Second Son looks absolutely stunning; as a major first-party title we would expect nothing less. The detail the team at Sucker Punch has poured into its version of Seattle is insane, and the city seems to be alive, with a population that acts more like people than mindless bots roaming the streets. When Rowe drops into that world, there is a sense of urgency that wasn’t there in the earlier games.

Then there are his powers. Though we’ve only seen his “smoke” power, we are told that Rowe can actually absorb powers from other supers. I’m not sure whether that means he can expand his abilities and choose between powers, or if he will have to find other supers and adopt their powers for given situations. Either way, it opens up a ton of gameplay possibilities I am excited to see.

Even without additional abilities, Rowe’s smoke powers are badass! He can pass through semi-solid barriers (think chain link fences), travel through vents, and use the ability to travel through the air. Plus, he somehow charges up a shot that is devastating, and he can imbibe his chain with additional power.

After seeing the game in action it is easily one of my most anticipated games for the next year. Q1 2014 can’t get here fast enough!

Marc Camron, Senior Editor
Marc Camron somehow survived E3. The crowds were big, the games were loud and somehow he managed to get a sunburn on the top of his big, bald melon. Yet, despite all of this, he had a blast, seeing people he only sees once a year, playing all of the new games, and staying up way past his bedtime. Next year he might even have a beer.

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