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E3 2013: Rain

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Publisher Sony Computer Entertainment
Developer SCE Japan Studio
Platform PS3
Release Date Q4.2014
Not sure what any of this stuff means? Head on over to our E3 hub for all the deets.

The Rundown

Rain is a game about a boy who’s completely invisible, able to be seen only when there’s rain dripping down his body. When he encounters a girl in the same condition, he chases after her, only to encounter a pack of monsters (also invisible. Must be a fad or something.) As you work your way through the drenched city, you’ll need to use your invisibility to your advantage to sneak past potential threats and track down your potential friend.

The Verdict

Sony’s touting Rain as the next game in the tradition of artsy PSN hits like Journey and The Unfinished Swan, but the time I spent with the game reminded me way more of Ico than either of those games, with a similar visual aesthetic, focus on exploration, and emphasis on minimalism.

The concept is intriguing, but I wasn’t sure how well it would translate to gameplay until I actually went hands-on. While I only had a few minutes behind the controller, I encountered enough variety to make me optimistic that Rain can deliver on its gimmick without retreading the same ground over and over again.

One potential hiccup? The controls felt a bit stiffer and less polished than I’d ideally like. At one point during the demo, it took me three or four attempts at jumping up against a box before my character actually grabbed on and pulled himself up. If the Sony rep standing with me hadn’t assured me I was on the right track, I probably would have assumed it was a dead end and walked away.

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About Josh Harmon

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Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy

E3 2013: Rain

By Josh Harmon | 06/14/2013 11:30 AM PT

Previews

Publisher Sony Computer Entertainment
Developer SCE Japan Studio
Platform PS3
Release Date Q4.2014
Not sure what any of this stuff means? Head on over to our E3 hub for all the deets.

The Rundown

Rain is a game about a boy who’s completely invisible, able to be seen only when there’s rain dripping down his body. When he encounters a girl in the same condition, he chases after her, only to encounter a pack of monsters (also invisible. Must be a fad or something.) As you work your way through the drenched city, you’ll need to use your invisibility to your advantage to sneak past potential threats and track down your potential friend.

The Verdict

Sony’s touting Rain as the next game in the tradition of artsy PSN hits like Journey and The Unfinished Swan, but the time I spent with the game reminded me way more of Ico than either of those games, with a similar visual aesthetic, focus on exploration, and emphasis on minimalism.

The concept is intriguing, but I wasn’t sure how well it would translate to gameplay until I actually went hands-on. While I only had a few minutes behind the controller, I encountered enough variety to make me optimistic that Rain can deliver on its gimmick without retreading the same ground over and over again.

One potential hiccup? The controls felt a bit stiffer and less polished than I’d ideally like. At one point during the demo, it took me three or four attempts at jumping up against a box before my character actually grabbed on and pulled himself up. If the Sony rep standing with me hadn’t assured me I was on the right track, I probably would have assumed it was a dead end and walked away.

0   POINTS
0   POINTS



About Josh Harmon

view all posts

Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy