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E3 2013: The Legend of Zelda: A Link Between Worlds

By
Posted on June 13, 2013 AT 02:00pm

Publisher Nintendo
Developer Nintendo EAD
Platform 3DS
Release Date 11.11.2013
Not sure what any of this stuff means? Head on over to our E3 hub for all the deets.

The Rundown

Nothing has been released in regards to story, but we know that A Link Between Worlds is a direct sequel to The Legend of Zelda: A Link to the Past and will be set in a relatively similar light and dark world. This go around, the banner addition to Link’s arsenal is the ability to become two-dimensional—a bit like his plumber cousin does in Paper Mario—allowing him to stick to the wall and slide around corners.

The Verdict

There has only been one game at the show thus far where security was called in order to pry the controller (or system in this case) from my hands and this was it. We were only allowed to play a 10-minute timed demo before the 3DSes we had would power down, but in that time, I slayed Octoroks, corrupt castle guards, and Gohmas, I climbed up a half-dozen floors of a spiraling tower, and I got a taste of some of the most unique puzzles we’ve ever seen in a Zelda game.

I realize now that the demo I played is highly unlikely to be more than an early concept, as there was frequent mixing and matching of elements from A Link to the Past in order to allow players to test retooled weapons like the Fire Rod and play with the new flattening ability to solve puzzles, like becoming one with the wall to walk through iron bars or avoid falling off a collapsing platform. Mind you, with no true context, I’m jumping to conclusions as to why a palace that housed the Pendent of Courage now had an interior similar to the Pendent of Wisdom palace. The path laid out for me so was rigid, and so much of the Overworld map was obscured that this could, in fact, be a genuine slice of A Link Between Worlds. Maybe this is the other world the title alludes to, some twisted mirror of the beloved Hyrule from A Link to the Past that you travel to where things are familiar, but just different enough to provide a new challenge.

No matter what the truth may be (and half the fun is trying to guess anyway!) I would give anything to play the demo again before E3 ended. The Legend of Zelda: A Link Between Worlds is easily at the top of my must have list for the second half of 2013, with Link poised to make a triumphant return to portable systems.

Ray Carsillo, Reviews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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