Spun off of his side missions from Super Mario 3D World, Captain Toad has set off on an adventure all his own as he looks for treasure around the Mushroom Kingdom. Braving dangerous obstacles and foes familiar to Mario fans, Captain Toad will have to tread carefully if he hopes to make it out with all the loot!
I can’t ever remember a minigame in one title serving as a viable basis for an entirely new game, and yet, Captain Toad: Treasure Tracker seems to have all the necessary pieces for a fun, inventive, puzzle-heavy platformer.
The controls are as simple as possible, with one stick controlling the camera—which, of course, is critical for seeing all the angles of the mini-levels Captain Toad works his way through—while the other moves the Captain around. The A button allows him to pick up and even throw the occasional object, but aside from that, there’s nothing else to it.
Of the two levels I played, the first saw Captain Toad trying to avoid some Whomps as he collected treasure, while the second was a boss “battle” against a dinosaur resting in some lava. You don’t really battle the creature so much as you try to avoid its attacks long enough to get to the end of the level and then dispose of the creature in a cute manner befitting the game (I won’t spoil the details).
And while I enjoyed my brief time with the game, and can see the potential for a lot of puzzles, I wonder if there’s enough depth for this premise to support an entire adventure before it gets repetitive or tiresome. With the breadth of the Mario universe, though, I’m hopeful that Captain Toad will come across a wide array of familiar baddies and obstacles that’ll make the experience that much more enjoyable.