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E3 2014: Captain Toad: Treasure Tracker

Posted on June 14, 2014 AT 10:00am

Publisher Nintendo
Developer Nintendo
Platform Wii U
Release Date Q4.2014
You can read the rest of our Opinionated Guide to E3 2014 or head to our E3 hub for even more coverage.

The Rundown

Spun off of his side missions from Super Mario 3D World, Captain Toad has set off on an adventure all his own as he looks for treasure around the Mushroom Kingdom. Braving dangerous obstacles and foes familiar to Mario fans, Captain Toad will have to tread carefully if he hopes to make it out with all the loot!

The Verdict

I can’t ever remember a minigame in one title serving as a viable basis for an entirely new game, and yet, Captain Toad: Treasure Tracker seems to have all the necessary pieces for a fun, inventive, puzzle-heavy platformer.

The controls are as simple as possible, with one stick controlling the camera—which, of course, is critical for seeing all the angles of the mini-levels Captain Toad works his way through—while the other moves the Captain around. The A button allows him to pick up and even throw the occasional object, but aside from that, there’s nothing else to it.

Of the two levels I played, the first saw Captain Toad trying to avoid some Whomps as he collected treasure, while the second was a boss “battle” against a dinosaur resting in some lava. You don’t really battle the creature so much as you try to avoid its attacks long enough to get to the end of the level and then dispose of the creature in a cute manner befitting the game (I won’t spoil the details).

And while I enjoyed my brief time with the game, and can see the potential for a lot of puzzles, I wonder if there’s enough depth for this premise to support an entire adventure before it gets repetitive or tiresome. With the breadth of the Mario universe, though, I’m hopeful that Captain Toad will come across a wide array of familiar baddies and obstacles that’ll make the experience that much more enjoyable.

Ray Carsillo, Reviews & Previews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about video games, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into EGM as reviews & previews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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