Posted on June 10, 2014 AT 10:00pm
|Publisher||Warner Bros. Interactive Entertainment|
|Platform||XB1, PS4, Wii U, 360, PS3, 3DS, Vita, PC|
For Batman’s next Lego-ified adventures, developer TT Games is taking the Caped Crusader out of this world—literally. When the members of the Legion of Doom attempt to take over the Watchtower, the Justice League’s space-station HQ, Batman, Robin, and a cast of other familiar DC faces must do their best to stop them.
So, honest admission here: I’m not a huge player of the Lego games, typically—nothing against them, just more disinterest in most of the properties—and my concern for the DC Comics multiverse drops off sharply once we get past Batman and Wonder Woman.
Then there’s one specific reason that Lego Batman 3 caught my eye: On what would be considered the second stage of the demo I played, I was suddenly in the middle of a minigame that must have been inspired by Housemarque’s Resogun. As the Joker tried to make sure that Batman and Robin couldn’t make it safely to the Watchtower, I flew the Bat Rocket—if I’m getting my Bat-names right—left and right as I circled around the space station.
Not far into the game, I was already experiencing something I didn’t expect—I liked that. Sure, it’s an obvious homage, but I also saw that stage as a sign that TT Games continues to try to find ways to keep their Lego games feeling fresh and different. And with well over 150 DC characters available in the game, each with their own powers and abilities, I’m sure this will be to that fanbase what Lego Marvel Super Heroes was to the Marvel crowd.
Even if I can’t directly appreciate the increase in size and scope that Lego Batman 3 will offer, I’m sure many fans out there will.
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