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E3 2014: Sunset Overdrive

By
Posted on June 14, 2014 AT 11:00am

Publisher Microsoft Studios
Developer Insomniac Games
Platform XB1
Release Date 10.28.2014
You can read the rest of our Opinionated Guide to E3 2014 or head to our E3 hub for even more coverage.

The Rundown

In a dystopian future where a giant soda corporation named Fizzco rules over all, their latest product, an energy drink called Overcharge Delirium XT, has some unwanted side effects. After throwing a launch party that shuts down their base of operations, Sunset City, the company finds those who overdosed on the drink have transformed into horrendous mutants. It’s now up to you, as an employee of Fizzco, to quell the threat as much as possible and get out of the city while you still can.

The Verdict

Until E3, no one really knew what to expect from Sunset Overdrive, but after getting my hands on it for a few minutes, I definitely think it’s a potential hit.

I’d love to call the game “over the top,” but I don’t think that’d be even close to describing how ludicrous the game tries to be. You parkour around like old-school Tony Hawk games and press X every time you get near a grindable surface in order to slide along, all the while firing all manner of weaponry that could only come from the masters of zany artillery at Insomniac. Whether it’s grenade launchers that fire teddy bears stuffed with dynamite or a fireworks gun that’s every pyro’s dream, you’ll have plenty of options when it comes to slaying disgusting monsters like the hulking Herker.

I also love the art style, which sees the world blend vibrant colors with a comic-book motif that oozes the sensationalistic attitude the game’s going for. This look isn’t limited to the world, though, since you can fully customize your Fizzco employee in similarly bright hues and outlandish garments.

The best part of the entire experience, however, might be he eight-player co-op that sees you and seven friends take on wave after wave of mutants in Sunset Overdrive’s version of Horde mode. If the single-player can match the insanity of that experience, this game will be a must-have later this year.

Ray Carsillo, Reviews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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