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E3 2014: The Division

By
Posted on June 11, 2014 AT 04:00pm

Publisher Ubisoft
Developer Ubisoft Massive
Platform XB1, PS4, PC
Release Date TBD.2015
You can read the rest of our Opinionated Guide to E3 2014 or head to our E3 hub for even more coverage.

The Rundown

A deadly virus has been unleashed in New York City on Black Friday. In less than a month, the city’s a quarantined wasteland. A group of specially trained sleeper units have been in hiding as civilians, however, in the event of such an emergency. It’s now up to you and a small band of fellow survivors to take the Big Apple back from the gangs that have emerged in the wake of this disaster and get to the bottom of who started the outbreak.

The Verdict

Before I go any further, I have to say that even after an event that turned NYC into a nightmare, The Division still has cleaner hot-dog-vendor carts than what New York City currently has. Just saying.

Anyway, as someone who grew up on the East Coast and spent many a night in New York City, seeing a place I once called home torn apart hit me harder than I thought it would. I can verify that The Division looks amazing, and its attention to detail is highly accurate. In fact, the demos we saw took place on 8th Ave. between 34th and 31st streets, with a focus right between the west side of Madison Square Garden and the biggest damn post office you’ll ever see, and started in the A-C-E subway station, right where I used to get off for work. Of course, when I got off the train, there weren’t any psychopaths with flamethrowers threatening to turn me to ash.

Besides it’s attention to detail, the combat shown off was absolutely phenomenal. It blended both the tactics of strategy games with the third-person shooter action you’d expect from almost anything with Tom Clancy in front of the title. Near-future weapons like auto-turrets, smart mines, and the ever-watchful eye in the sky via mobile device integration meant that any and every scenario would never play out the same. And the two demos we saw, even though they were in the same area of the city mentioned above, played completely different depending on personal objectives and the time of day as the players went about trying to retake the city block by block. Throw in the co-op play as you put together your own little sleeper cell with your friends and it is damn near impossible not to get pumped up about this game.

Ray Carsillo, Reviews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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