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E3 2014: World of Warships

By
Posted on June 12, 2014 AT 04:00pm

Publisher Wargaming.net
Developer Wargaming
Platform PC
Release Date TBD.2015
You can read the rest of our Opinionated Guide to E3 2014 or head to our E3 hub for even more coverage.

The Rundown

The folks who brought us World of Tanks and World of Warplanes are ready to conquer the seas with their latest free-to-play war combat game.

The Verdict

The difference between what we saw last year at E3 of World of Warships, and this year was like night and day. So much work has been accomplished since that time, and easily the most impressive thing with Warplanes here was the map scale. Due to the nature of naval combat and the range of a battleship, destroyer, or cruiser’s guns being so long, the maps are far larger than anything conceived for World of Tanks or Warplanes. Warships even has its own brand of air warfare: You can choose to be an aircraft carrier and send out dozens of planes as your only form of attack.

This also introduces an interesting real-time strategy map that the game utilizes to allow you to plot a sea chart much like a captain would. Until you move your ship manually or come in range of an enemy, it’ll follow the chart. You can also send scouting planes in one direction while your ship explores in another, which is crucial for finding your enemies on such a large expanse of territory.

Despite this huge step forward, it’s obvious that a lot of balancing still has to be done in regards to the speed of the ships and how you utilize both the RTS map and the traditional third-person view of your ship for combat. Also, Wargaming is still crunching numbers as to what will be the ideal versus scenarios; whether they should use the traditional 15-versus-15 of World of Tanks or something smaller, like 12-versus-12. To help with all this, there are plans for the closed beta to launch by the end of this year, but it’s still exciting to see all these systems in place and ready to complete Wargaming’s military trifecta.

Ray Carsillo, Reviews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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