Far Cry 5 honors the Far Cry tradition of surviving in a dangerous wilderness against all odds, but the trademark exotic landscapes have been supplemented with something a little more familiar, namely Hope County, Montana, located right here in the US of A. I recently went hands-on with Far Cry 5 at a December preview event, from which I got the opportunity to go over my preview with fellow EGM-ian Michael Goroff.
The area I was free to explore in the demo was approximately one-third of the total map, but I didn’t see anywhere close to everything the open section had to offer. The map is staggeringly huge, and so densely populated that I quickly got caught up in a series of encounters that kept me from roaming too far. Outposts and other hostile fortifications belonging to the game’s Eden’s Gate cult litter the countryside, but even wandering down a rode in the middle of nowhere often brings you across a rode block, a captured civilian, or a really pissed-off beaver with a bit too much confidence.
While it couldn’t be shown off at this time, attendees at the event also got hands-on with the game’s drop-in/drop-out co-op component. The freedom and dynamic action of Far Cry games lends itself well to cooperative gameplay, and the transition between single-player and cooperative play is just as seamless in Far Cry 5 as it was in Far Cry 4.
When running smoothly, the co-op brought a lot to the experience, but this wasn’t always the case. As Mike and I discuss in the video, technical issues were a frequent and on-going issue in both the demo’s single-player and co-op, and many of the issues directly impacted my ability to complete certain activities. That said, it should be made perfectly clear that the demo I played was still an in-progress build of the game. What is more, the developer recently delayed the game a month to give it a little extra polish time, which was very much the right decision.
As I touch on in the video below, if you are excited for Far Cry 5, you absolutely should be. It stays very faithful to everything that made recent Far Cry games great, and the unexpected setting gives the experience a healthy amount of novelty. All I recommend is that fans keep a close eye on reviews (like ours, for example) leading up to the game’s March 27th launch, to make sure the extra development time was enough to iron it out.