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EGM Review:
Captain America

Posted on August 3, 2011 AT 09:34pm

All those who oppose the shield must yield!

In an adventure worthy of the character’s long history, Captain America: Super Soldier takes some liberties in regards to the original comic storylines, but from the get-go, fans will know that Cap’s in his classic element—and I can’t imagine it feeling any better than this game’s portrayal. Whether it’s working your way through World War II trenches and punching out HYDRA foot soldiers or taking on Arnim Zola–inspired monstrosities in German warehouses, the action sequences are worthy of any comic-book hero as Cap pursues his longtime nemesis, the Red Skull, deep into Nazi-controlled Europe.

But of course, any true fan will want to take Cap’s iconic shield for a test-drive first—it handles surprisingly well, both offensively and defensively, and feels like a natural extension of the man clad in red, white, and blue. Aside from deflecting punches or bullets, the shield’s offensive capabilities allow you to get the drop on your enemies from afar or use it in its own combo as it bounces off three, four, or even five enemies at a time—just like Cap in the comics. And for more personal combat, the game takes a page from the Batman: Arkham Asylum handbook: Cap often finds himself surrounded by various foes, but by stringing together punches and kicks while properly using his shield to counterattack, he can pull off combos that’ll leave his enemies sprawled at his feet, even if the sequences here feels a bit more stiff than in Arkham.

Unfortunately, for as good as the fighting feels, some acrobatic and platforming sequences seem more akin to Assassin’s Creed or Prince of Persia—only far less fun. Although they’re intended to show how the Sentinel of Liberty uses his superhuman abilities to get around, the sequences often come at the sacrifice of the action flow, as you’ll have to carefully time these needlessly forced maneuvers.

Still, considering the game’s vast array of cameos by some of Cap’s classic allies like Nick Fury, the Invaders, and Bucky Barnes as well as appearances of iconic foes like Baron von Strucker, Madame Hydra, and the Red Skull himself, the positives clearly outweigh the negatives. While this may not grab the casual comic fan, any hardcore Cap devotee will be thrilled by the Star-Spangled Avenger’s comic-worthy storyline and intense action sequences.

SUMMARY: A must-have for fans of the Sentinel of Liberty, as you wield his shield like never before.

  • THE GOOD: Stellar shield mechanics really make you feel like the Star-Spangled Avenger
  • THE BAD: Uneven plot pacing leaves you feeling vaguely dissatisfied
  • THE UGLY: Unnecessary acrobatic sequences too often break the flow of action

SCORE: 7.5

Ray Carsillo, Reviews & Previews Editor
Ray Carsillo has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as,, Classic Game Room on YouTube,, and before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Follow Ray’s exploits on Twitter: @RayCarsillo. Meet the rest of the crew.

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