Splinter Cell: Blacklist ComDev Developer Diary #2 Details ‘The Ghost’ Playstyle
By Matthew Bennett, Associate Editor
Posted on August 1, 2012 AT 08:24am
Posted on August 1, 2012 AT 08:24am

Ubisoft has released the second episode of their ComDev Q&A videos for Splinter Cell: Blacklist, this time focusing on one of the game’s possible playstyles known as The Ghost.
Splinter Cell community developer, Zack Cooper, chats with creative director, Maxime Beland to get his opinion on what it takes to be a successful Ghost. This is just one of three possible playstyles that players can adopt in the game, the other two will be discussed in future videos.
- Splinter Cell: Blacklist for Wii U Spotted on Developers’ Résumés
- Splinter Cell Blacklist Abandoned Mill Level Gameplay
- Splinter Cell: Blacklist Dev Diary Focuses on Visuals
- Splinter Cell Blacklist Dev Video Looks at Night Vision Goggles
- Splinter Cell Blacklist ComDev Q&A Discusses Stealth, Combat, and In-Game Economy
- Splinter Cell: Blacklist for Wii U Spotted on Developers’ Résumés
- Splinter Cell Blacklist Abandoned Mill Level Gameplay
- Splinter Cell: Blacklist Dev Diary Focuses on Visuals
- Splinter Cell Blacklist Dev Video Looks at Night Vision Goggles
- Splinter Cell Blacklist ComDev Q&A Discusses Stealth, Combat, and In-Game Economy
Categorized Under: * Videos, PC, PC VIDEOS, PlayStation 3, PlayStation 3 Videos, Xbox 360, Xbox 360 Videos
Today's Top 10 Stories
Partner Pages
Top Partner Stories
© 2013 EGM Media LLC. All rights reserved. Trademarks belong to their respective owners.
Website Interface © 2012 EGM Digital Media, LLC.
Website Interface © 2012 EGM Digital Media, LLC.
