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Andrew Fitch

Andrew Fitch, a proud Japanese RPG and serial-comma enthusiast, has been attending E3 for close to a decade now. His least-proud moment? That time in 2004 when, suffering from utter exhaustion, he decided to take a break on the creepy, dilapidated—and possibly cursed—La-Z-Boy at Konami’s Silent Hill booth. Follow Andrew’s adventures in avoiding cursed furniture at his Twitter feed: @twittch. Meet the rest of the crew.

Feature

EGM’s Best of 2012:
Editor’s Choice: Andrew Fitch

By
Posted on December 20, 2012 AT 08:00am
It's the end of the year, and that means one thing: end of the year awards! Up today with their personal list of best games of 2012 is EGM Managing Editor Andrew Fitch. READ MORE



Review

EGM Review:
Ratchet & Clank: Full Frontal Assault

By
Posted on December 6, 2012 AT 01:48pm
Does this odd spin-off of the Ratchet & Clank franchise deliver a delightful surprise of a game or is it another failed attempt by Insomniac to hold us over until we get the next chapter in the core story? Check out our review to find out! READ MORE



Review

EGM Review:
Resident Evil 6

By
Posted on October 1, 2012 AT 10:18am
Can Resident Evil 6 mark a return to excellence for the granddaddy of survival horror? Check out our review to find out! READ MORE



Review

EGM Review:
FIFA 13

By
Posted on September 25, 2012 AT 05:15pm
Is FIFA 13 on net or does it sail into the stands? Check out our review to find out! READ MORE



Review

EGM Review:
Way of the Samurai 4

By
Posted on August 22, 2012 AT 01:17pm
Should you follow the Way of the Samurai for a fourth time, or is XSEED’s latest a bushido booby prize? Find out in our review! READ MORE



Review

EGM Review:
The Last Story

By
Posted on August 14, 2012 AT 05:21pm
Does legendary Japanese RPG master Hironobu Sakaguchi have another unforgettable epic in store with The Last Story? Find out in our review! READ MORE



Review

EGM Review:
Growlanser: Wayfarer of Time

By
Posted on July 31, 2012 AT 04:20pm
For years, the Growlanser role-playing series has mostly eluded Western players. Is an enhanced version of Growlanser: Wayfarer of Time—generally considered the best in the franchise—worth exploring for Japanese RPG fans? READ MORE



Review

EGM Review:
Metal Gear Solid: HD Collection – PS Vita

By
Posted on June 12, 2012 AT 02:13pm
Does Snake sneak his way onto the Vita with success? Find out in EGM's review of MGS: HD Collection! READ MORE



Feature

E3 2012: Star Trek Aims to Boldly Go Where No Movie Game Has Gone Before

By
Posted on June 11, 2012 AT 05:37pm
Many movie-based games are nothing more than quick cash-ins, but Paramount’s given Digital Extremes the time to do things right with Star Trek—three whole years, in fact. Creative director Sheldon Carter explains how his team’s bringing together—in true Trek tradition—the best of both worlds. READ MORE



Preview

E3 2012: Will Flawed AI Hold Papo & Yo Back from Greatness?

By
Posted on June 11, 2012 AT 03:00pm
Papo & Yo was the indie darling of E3 2011. A year later, the AI—at the heart of this puzzler-platformer’s experience—still clearly needs some work. But its creator says that even if the overall experience isn’t perfect, that’s not really the point. READ MORE



Preview

E3 2012: A Dream Drop Distance Debriefing

By
Posted on June 7, 2012 AT 09:00am
Can Kingdom Hearts 3D: Dream Drop Distance satisfy series die-hards as their wait for Kingdom Hearts III continues? READ MORE



Preview

E3 2012: Quick Quotes:
Metal Gear Rising: Revengeance

By
Posted on June 5, 2012 AT 04:00pm
At E3, the fast-paced swordplay of Metal Gear Rising: Revengeance was second to none, but its visuals underwhelmed. What did Platinum Games executive director/producer Atsushi Inaba have to say in response? READ MORE



Feature

E3 2012: Andrew’s 5 Most Anticipated Games

By
Posted on June 2, 2012 AT 09:00am
E3 is almost here, so the EGM editors take a look at their most anticipated games of the show. Here are Managing Editor Andrew Fitch's picks. READ MORE



Review

EGM Review:
Gungnir

By
Posted on May 29, 2012 AT 01:06pm
Does Sting’s take on the strategy-RPG measure up to classics like Final Fantasy Tactics? Find out in the EGM Review of Gungnir. READ MORE



Review

EGM Review:
Xenoblade Chronicles

By
Posted on April 6, 2012 AT 03:59pm
Xenoblade Chronicles director Tetsuya Takahashi always has big ideas, but he’s a bit like a Japanese Peter Molyneux in many ways—he’s developed a habit of biting off a bit more than he can chew. Thankfully, he hasn’t let those experiences affect his grand visions—he’s still thinking as big as ever when it comes to his game worlds. Instead of merely piloting a giant robot like in Xenogears, Xenoblade sees you walking across an absolutely gargantuan titan for the entire game. READ MORE



Preview

First-Look Hands-On Preview:
Epic Mickey 2: The Power of Two

By
Posted on March 23, 2012 AT 03:00am
At a Junction Point event earlier this week in Austin, Texas, company president and creative director Warren Spector had an unexpected, shocking revelation for the gaming industry. No, it wasn’t the fact that Epic Mickey 2: The Power of Two exists—that, as Spector joked, was one of the worst-kept secrets in the industry. Instead, the big shocker was the fact that, in Spector's words, Epic Mickey 2 will be the “first musical comedy game in the history of videogames.” READ MORE



Review

EGM Review:
Ninja Gaiden 3

By
Posted on March 22, 2012 AT 01:58pm
As a gamer who grew up with the intense ninja action of Ninja Gaiden on the NES, I’ve got to admit that it’s bothered me a bit that controversial developer Tomonobu Itagaki has become synonymous with the franchise in recent years. After all, the series existed long before Itagaki’s arrival at Tecmo—he was still in college when the original trilogy released. So, I wasn't merely convinced that the series could work without Itagaki—I was actively looking forward to Ninja Gaiden without him. READ MORE



Review

EGM Review:
Tales of Graces f

By
Posted on March 15, 2012 AT 05:58pm
A few short years ago, RPGs like Tales of Graces f were, if not commonplace, certainly nothing out of the ordinary. But then a certain Great Recession hit, and companies suddenly became averse to investing a localization budget into games that weren’t guaranteed sellers. Can Namco Bandai’s venerable Tales RPG franchise find an audience in this new gaming economy? READ MORE



Review

EGM Review:
Touch My Katamari

By
Posted on February 22, 2012 AT 05:01pm
“We’ve shirked duties. A bit. We can admit it.” So proclaims that madcap monarch with the bulge of gold, the King of All Cosmos, as Touch My Katamari’s wacked-out tale of introspection, self-improvement, and redemption begins. READ MORE



Review

EGM Review:
Soul Calibur V

By
Posted on February 3, 2012 AT 06:32pm
“C’mon, man—who cares about the story in a fighting game?!” Those are words I’ve heard repeatedly when I’ve tried to defend my oft-ridiculed stance that I play Soul Calibur for the story. I’ll admit that’s a slight exaggeration—I’ve been a huge fan of the venerable weapons-based fighting franchise’s sword-on-sword action itself for 15 years now, first slicing my way through Soul Edge in arcades and on the PS1. READ MORE



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