Brandon Justice
Bio: From humble beginnings as a fansite editor who once got banned from dormitory dial-up before he dropped out to join the editorial circus, Brandon’s spent the last 17 years in the game industry wearing hats as an annoying retail weasel, an overly opinionated journalist, and game-development ninja until he got tired of the all the caviar and groupies, returning to the ring as a rowdy, rambling writer in 2010. Nowadays, he whips out words for the EGM crew while making fun of Eric’s gaming preferences while doing his best to prevent Ray from turning green and smashing s***. Good times.Gaming MO: Brandon’s digital vices of choice include sports games, action games of the first- and third-person variety, and games that have the sack to ship without a marketing-made subtitle on the front of the box.
GDC 2012: One Designer’s Fight to Save the World
By Brandon Justice, Managing Editor
Posted on March 7, 2012 AT 05:55pm
Posted on March 7, 2012 AT 05:55pm
While most games seek to give everything to the player, thatgamecompany’s Chris Bell thinks there’s value in taking some things back. READ MORE
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GDC 2012: The Brains of the Operation
By Brandon Justice, Managing Editor
Posted on March 5, 2012 AT 04:13pm
Posted on March 5, 2012 AT 04:13pm
Brandon's first GDC blog takes a look at some of the issues facing a trio of industry AI programmers as they wrapped their latest projects. READ MORE
EGM Review:
Syndicate
By Brandon Justice, Managing Editor
Posted on February 21, 2012 AT 12:01am
Posted on February 21, 2012 AT 12:01am
Does this re-launched blast from the past stack up with the big boys of today or does the sci-fi shooter that is Syndicate fall short? READ MORE
EGM Review:
Twisted Metal
By Brandon Justice, Managing Editor
Posted on February 15, 2012 AT 03:14pm
Posted on February 15, 2012 AT 03:14pm
You know, if it weren’t for the original Twisted Metal, I might’ve sworn off games altogether. READ MORE
EGM Review:
Kingdoms of Amalur: Reckoning
By Brandon Justice, Managing Editor
Posted on February 13, 2012 AT 04:18pm
Posted on February 13, 2012 AT 04:18pm
How does this new high fantasy RPG stand up to the likes of Skyrim, Fable, and its other contemporaries? Find out in our review! READ MORE
EGM Interview:
Aliens: Colonial Marines
By Brandon Justice, Managing Editor
Posted on February 9, 2012 AT 09:01am
Posted on February 9, 2012 AT 09:01am
EGM had a chance to sit down and speak with Gearbox Software CCO Brian Martel about the highly anticipated Aliens: Colonial Marines. READ MORE
EGM Interview:
Escape Plan
By Brandon Justice, Managing Editor
Posted on February 2, 2012 AT 09:01am
Posted on February 2, 2012 AT 09:01am
EGM had the chance to sit down and speak with Chris Miller, the COO of Fun Bits, the developer behind Escape Plan, one of the launch titles for the PS Vita, and Deborah Mars, Senior Producer at Sony. READ MORE
EGM Interview:
Ridge Racer Unbounded
By Brandon Justice, Managing Editor
Posted on January 19, 2012 AT 09:01am
Posted on January 19, 2012 AT 09:01am
EGM had the chance to talk with Producer Jonas Laxlo who worked for Bugbear Entertainment in developing the new Ridge Racer Unbounded. READ MORE
EGM’s Top 25 of 2011
Part 5: #5 – #1
By Brandon Justice, Managing Editor
Posted on December 23, 2011 AT 01:55pm
Posted on December 23, 2011 AT 01:55pm
The debate is done, the dust has settled, and EGM’s editors have weighed in on their top picks of 2011 in our weeklong megafeature. Where will your favorites end up? Click here to take a look at games #5-#1! READ MORE
EGM’s Best of 2011
Brandon Justice’s Picks
By Brandon Justice, Managing Editor
Posted on December 22, 2011 AT 12:07pm
Posted on December 22, 2011 AT 12:07pm
The EGM staff gives their picks for the best games of 2011, as well as our personalized off-topic awards. For this installment, it's EGM Managing Editor Brandon Justice. READ MORE
EGM Interview:
Twisted Metal
By Brandon Justice, Managing Editor
Posted on December 22, 2011 AT 09:01am
Posted on December 22, 2011 AT 09:01am
Eat Sleep Play’s Scott Campbell and David Jaffe talk shop on the next generation of deliciously demented car combat in Twisted Metal. READ MORE
EGM’s Top 25 of 2011
Part 3: #15 – #11
By Brandon Justice, Managing Editor
Posted on December 21, 2011 AT 01:36pm
Posted on December 21, 2011 AT 01:36pm
The debate is done, the dust has settled, and EGM’s editors have weighed in on their top picks of 2011 in our weeklong megafeature. Where will your favorites end up? Click here to take a look at games #15-#11! READ MORE
EGM’s Top 25 of 2011
Part One: #25 – #21
By Brandon Justice, Managing Editor
Posted on December 19, 2011 AT 05:26pm
Posted on December 19, 2011 AT 05:26pm
The debate is done, the dust has settled, and EGM’s editors have weighed in on their top picks of 2011 in our weeklong megafeature. Where will your favorites end up? Click here to take a look at games #25-#21! READ MORE
The Co-op Conundrum
By Brandon Justice, Managing Editor
Posted on December 8, 2011 AT 03:16pm
Posted on December 8, 2011 AT 03:16pm
Why do you keep calling this co-op? READ MORE
Hands-On:
Neverdead
By Brandon Justice, Managing Editor
Posted on December 1, 2011 AT 06:01pm
Posted on December 1, 2011 AT 06:01pm
Konami's Shinta Nojiri took a big leap leaving the Metal Gear franchise to create his explosive 3rd person opus, Neverdead. Will it be worth the gamble? EGM takes a look in our hands-on preview. READ MORE
EGM Review:
Need for Speed: The Run
By Brandon Justice, Managing Editor
Posted on November 14, 2011 AT 11:59am
Posted on November 14, 2011 AT 11:59am
Growing up, Burt Reynolds films were always a guilty pleasure of mine, and few have inspired more “someone ought to make a game outta that movie” chatter than the legendary Cannonball Run series. And while EA didn’t exactly shell out the cash to make an actual licensed product, they did the next best thing and ripped off the core concept, fused it with The Fast and the Furious, and crammed the concept into the 18th entry in the Need for Speed series: The Run. READ MORE
EGM Review:
Halo: Combat Evolved Anniversary Edition
By Brandon Justice, Managing Editor
Posted on November 14, 2011 AT 10:27am
Posted on November 14, 2011 AT 10:27am
A compelling $39.99 package that includes a complete visual overhaul, 3D support, Kinect voice control, and Halo: Reach multiplayer on classic Halo maps, Anniversary is far from your average HD cash-dash. READ MORE
EGM’s Backseat Designer:
The Elder Scrolls V: Skyrim
By Brandon Justice, Managing Editor
Posted on November 11, 2011 AT 06:57pm
Posted on November 11, 2011 AT 06:57pm
The game is out, the reviewers have spoken, and it’s clear that The Elder Scrolls V: Skyrim is a slam-dunk for RPG fans, but there’s always room for improvement, right? Take a look at our thoughts on what will help take The Elder Scrolls to the next level. READ MORE
EGM Quickguide
The Elder Scrolls V: Skyrim
By Brandon Justice, Managing Editor
Posted on November 11, 2011 AT 05:18pm
Posted on November 11, 2011 AT 05:18pm
You’ve picked up Skyrim and fired up your console—now what? Swords and spells in hand, the crew at EGM reveals 5 key tips that will help you start off your journey with a bang! READ MORE
EGM Review:
The Elder Scrolls V: Skyrim
By Brandon Justice, Managing Editor
Posted on November 10, 2011 AT 11:02am
Posted on November 10, 2011 AT 11:02am
Role-playing games just ain’t what they used to be. The days of pulling together a party, trudging through turn-based combat systems, and suffering through 10-minute cutscenes in one’s quest to save the universe are definitely on the way out, and while some may lament the loss of this tried-and-true style of swords, sorcery, and storytelling, there’s no doubt that Bethesda’s Elder Scrolls series has done a lot to change the way we see the genre, focusing on open-world technology, real-time combat, and an impressive emphasis on freedom of choice. READ MORE
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