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Christopher Holzworth

Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

News

Naughty Dog Devs Talk Sound Design, Audio Subtlety in 15-Minute The Last of Us Featurette

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Posted on June 24, 2013 AT 11:37am
In a new video from SoundWorks Collection, several developers on The Last of Us discuss effort they put into the sound design in order to accentuate the game's atmosphere. READ MORE



News

Bethesda Reduces Prices for Dishonored, Skyrim, and More on Xbox Live, PSN, Steam

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Posted on June 24, 2013 AT 11:00am
Bethesda Softworks is dropping the prices for several of their titles across Steam, PSN, and Xbox Live, the company announced on their official blog. READ MORE



News

Amazon Lists November 27th Xbox One Launch Date

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Posted on June 21, 2013 AT 02:43pm
According to Amazon's Xbox One listing, Microsoft's third home console is launching November 27th. READ MORE



News

ZeniMax VP Says Fallout 4 Announcement ‘Unrealistic’ at This Stage

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Posted on June 21, 2013 AT 02:25pm
Expecting Bethesda to "say or hint" at Fallout 4 or for fans to make assumptions about the unannounced title is a "bad idea" at this stage, ZeniMax vice president Pete Hines told Polygon. READ MORE



News

Sunset Overdrive to Evolve from ‘Two-Way Conversation’ Between Devs, Players

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Posted on June 21, 2013 AT 01:43pm
During a Q&A broadcast on Twitch.tv, Insomniac president and CEO Ted Price described how Xbox One exclusive Sunset Overdrive is designed to grow out of "two-way conversation" with players. READ MORE



News

Square Enix Assigns New Leaders to Studios, Mentions AAA Hitman in Development

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Posted on June 21, 2013 AT 01:09pm
Square Enix is changing up the leadership positions at several of their subsidiary studios, the company announced today. READ MORE



News

Whore of the Orient Developers Receive $200,000 in Funding

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Posted on June 21, 2013 AT 12:16pm
Whore of the Orient developers Team Bondi and Australian production company Kennedy Miller Mitchell have received $200,000 in funding for the game's development, investor Screen NSW announced today. READ MORE



News

Respawn Co-founder Explains Absence of Single-player in Titanfall

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Posted on June 21, 2013 AT 11:33am
Talking to GamesIndustry International, Respawn's co-founder Vince Zampella offered an explanation as to why Titanfall lacks a proper single-player campaign. READ MORE



News

Leaked Internal Project Tracker Suggests Half Life 3, Left 4 Dead 3 in Development

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Posted on June 21, 2013 AT 10:46am
A leaked internal project tracker from Valve Software suggests that Half Life 3 and Left for Dead 3 are in the company's development pipeline, ValveTime reports. READ MORE



News

Tetsuya Nomura Talks Kingdom Hearts III with Famitsu Magazine

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Posted on June 20, 2013 AT 04:28pm
In an interview with Famitsu magazine, director Tetsuya Nomura touched upon the direction Square Enix is taking with Kingdom Hearts III. READ MORE



News

GameFly Co-Founder Calls Xbox One Policy 180 a ‘Win/Win for Consumers’

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Posted on June 20, 2013 AT 03:57pm
Talking to Joystiq, GameFly co-founder and vice president of business development and content Sean Spector praised Microsoft's decision yesterday to reverse the Xbox One's DRM policies. READ MORE



News

EA’s Frank Gibeau Explains Why Dragon Age: Inquisition Isn’t Called Dragon Age III

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Posted on June 20, 2013 AT 03:04pm
Talking to IGN, EA Labels president Frank Gibeau explained the company's decision to drop the numbered entry aspect from Dragon Age: Inquisition's title. READ MORE



News

XCOM: Enemy Unknown Invades iOS Today, Sends Announcement Trailer as Emissary

By
Posted on June 20, 2013 AT 12:25pm
To mark the release of XCOM: Enemy Unknown on iOS devices, 2K Games released a new announcement trailer for developer Firaxis' acclaimed turn-based strategy game. READ MORE



News

Former Mass Effect Writer Describes His Plans for Trilogy’s Conclusion

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Posted on June 20, 2013 AT 11:40am
Drew Karpyshyn, lead writer on Mass Effect and Mass Effect 2 and author of several Mass Effect novels, discussed some of his original ideas for the trilogy's conclusion during an interview with radio show Video Game Sophistry. READ MORE



News

Lightning Returns Devs Compare Inventory Management to Dark Souls

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Posted on June 20, 2013 AT 11:21am
Lightning Returns: Final Fantasy 13 is borrowing a bit of Dark Souls' brutal difficulty, producer Yoshinori Kitase told Famitsu magazine. READ MORE



News

Respawn Devs Dish about Design Approach to Titanfall in New Behind-the-Scenes Video

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Posted on June 20, 2013 AT 10:44am
A new behind-the-scenes video for Titanfall features members of Respawn Entertainment's team dishing about their design philosophies and approach to their their debut shooter. READ MORE



News

Final Fantasy XV Director Explains Versus 13 Name Change

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Posted on June 19, 2013 AT 06:50pm
In an interview with Famitsu magazine, Final Fantasy XV director Tetsuya Nomura explained the company's reason behind making Versus 13 the next proper installment in the series. READ MORE



News

12 Minutes of The Bureau’s Gameplay Declassified in Latest Video

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Posted on June 19, 2013 AT 05:30pm
A new video for 2K's The Bureau: XCOM Declassified showcases the Battle Focus mechanic in action. READ MORE



News

Microsoft Pulls a 180 on Xbox One DRM Policies

By
Posted on June 19, 2013 AT 01:34pm
In a post on Xbox Wire, Microsoft's president of interactive entertainment business Don Mattrick officially confirmed and announced the company is reversing the Xbox One's DRM policies. READ MORE



News

Ubisoft Acknowledges Wii U Sales as Cause for Rayman Legends Delay

By
Posted on June 19, 2013 AT 12:19pm
During E3, Ubisoft CEO Yves Guillemot admitted to VentureBeat that the company's concerns over Wii U hardware and software sales led to Rayman Legends' delay and multiplatform release. READ MORE



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