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Commentary: Blurring the Line

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Posted on November 7, 2013 AT 03:38pm
What really separates indie games from big-budget fare? READ MORE



Feature

Commentary: Straight to the Source

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Posted on September 7, 2013 AT 04:14pm
Kickstarter broke my conditioning and showed me there’s another way to develop games that can inspire your team, inspire the audience—and, to my management brain, is a smarter way to approach game pitches. READ MORE



Feature

Commentary: The Gap Between Retro and Modern Gamers

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Posted on May 20, 2013 AT 04:51pm
As games have evolved to become more cinematic, so have players. I’m generalizing here, but modern gamers want to “complete” a game, while classic gamers want to “beat” it. READ MORE



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